Method and device for node selection of object in three-dimensional virtual reality scene
A technology of three-dimensional virtual and real scenes, which is applied in the input/output process of data processing, image data processing, instruments, etc., and can solve problems such as inability to realize point centering and selection, and inability to confirm the category of selected objects
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[0085] In order to make the purpose, technical solutions and advantages of the embodiments of the present invention clearer, the technical solutions in the embodiments of the present invention will be clearly and completely described below in conjunction with the drawings in the embodiments of the present invention. Obviously, the described embodiments It is a part of embodiments of the present invention, but not all embodiments. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the protection scope of the present invention.
[0086] The objects in the 3D virtual reality scene are divided into assembly and monomer. The assembly is composed of multiple monomers. The establishment of the 3D virtual reality scene does not consider the assembly, and only needs to establish all the monomers in the scene. , a tree management structure can be established by defining the s...
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