Graphic sharing method, system and terminal
A graphics and terminal technology, applied in the field of the Internet, can solve the problems of cost, graphics sharing solutions that cannot achieve cross-browser graphics transmission, and multiple manpower.
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Embodiment 1
[0055] Embodiment 1 is directed to the case where Flash is installed in the browsers of terminals sharing graphics information, and the graphics sharing mode in this case may also be called "high-speed mode". In high-speed mode, please refer to the attached Figure 4 , the steps are as follows:
[0056] First, the image sharing program Image_Share1.swf in C1, which is used to execute operations such as calling the pixel reading program PIX_Reader.js, uses the Flash timer Timer to call according to the FPS of C2 sent by the graphics switching center when shaking hands with the graphics switching center server The method used to sample graphic information in PIX_Reader.js (the method name is [ReaderCanvas]);
[0057] PIX_Reader.js calls the Canvas API to read the graphic information generated based on the Canvas, and returns the read graphic information to Image_Share1.swf in the form of an array;
[0058] Image_Share1.swf encapsulates the graphics information in the graphics ...
Embodiment 2
[0063] Embodiment 2 is for the case where the browsers of the terminals sharing graphic information do not have Flash installed, and the graphic sharing mode in this case may also be called "compatibility mode". Different from the high-speed mode, because the browser of the terminal in the compatibility mode does not have Flash installed, there is no FlashSocket and Timer, but the corresponding functions are realized by WebSocket and thread Worker. In compatibility mode, please refer to the attached Figure 5 , the steps are as follows:
[0064] First, the Worker in C1 invokes the program Image_Share1.js for executing the sampling of graphics information, and samples the graphics information generated based on Canvas according to the FPS of C2 sent by the graphics switching center server when shaking hands with the graphics switching center server;
[0065] Image_Share1.js encapsulates the graphics information in the graphics sharing protocol package according to the pre-agre...
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