Method and system for acquiring three-dimensional human body motion in real time on line

A technology of human motion and acquisition method, which is applied in the field of computer vision and pattern recognition, can solve the problem of low precision of reconstruction motion, achieve good intuitive visual effect, and solve the effect of low precision

Active Publication Date: 2012-12-12
INST OF COMPUTING TECH CHINESE ACAD OF SCI
View PDF5 Cites 20 Cited by
  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

This type of technology has the advantages of low cost and convenient application, but because only a small amount of control information comes from the performer, there may be a large difference betwee

Method used

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
View more

Image

Smart Image Click on the blue labels to locate them in the text.
Viewing Examples
Smart Image
  • Method and system for acquiring three-dimensional human body motion in real time on line
  • Method and system for acquiring three-dimensional human body motion in real time on line
  • Method and system for acquiring three-dimensional human body motion in real time on line

Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0044]In order to make the purpose, technical solution and advantages of the present invention clearer, a method and system for real-time online acquisition of 3D human motion according to the present invention will be further described in detail below in conjunction with the accompanying drawings and embodiments. It should be understood that the specific embodiments described here are only used to explain the present invention, not to limit the present invention.

[0045] The process flow of the real-time online acquisition method for three-dimensional human motion of the present invention is as follows: figure 1 shown

[0046] Step S100, marking three-dimensional marker points on the chain structure model of the human body, constructing a linear dynamic system and rigid body constraints and setting thresholds and point matching cost weights for screening candidate point sets of three-dimensional marker points, according to the marked three-dimensional marker point data Init...

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to view more

PUM

No PUM Login to view more

Abstract

The invention discloses a method and system for acquiring the three-dimensional human body motion in real time on line, comprising the following steps: (1) marking three-dimensional sign points, constructing a linear dynamic system and a rigid constraint, setting and screening the thresholds and the point matching cost weights of the candidate point sets of the three-dimensional sign points, initializing data according to the marked three-dimensional sign points, and training the linear dynamic system; (2) screening the candidate point sets, calculating the matching cost, and marking the results; (3) reconstructing the human body posture of the current frame; (4) constructing the relative positions of all three-dimensional sign points under the human body posture of the current frame, and recovering the positions of the lost three-dimensional sign points; and (5) updating the linear dynamic system, the rigid constraint, the thresholds and the weights. The method solves the problem that the precision of the human body motion data reconstructed in real time in the prior art is not high. The reconstructed human body motion data has good intuitive visual effects.

Description

technical field [0001] The invention relates to the fields of computer vision and pattern recognition, in particular to a real-time online acquisition method and system for three-dimensional human motion. Background technique [0002] In recent years, the development of motion capture technology has made virtual reality systems such as immersive simulation training systems possible. The immersive simulation training system is a "human-in-the-loop" virtual reality system. Utilizing the motion capture system, this type of system can create an avatar for the user in the virtual environment. The user can manipulate the avatar to seamlessly interact with the virtual environment, and complete a series of tasks under the guidance of the system, so as to obtain an immersive experience. Experience, so as to achieve the purpose of skills training and training. [0003] Building an immersive simulation training system requires real-time collection and reconstruction of human motion da...

Claims

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to view more

Application Information

Patent Timeline
no application Login to view more
IPC IPC(8): G06T17/00G06T13/40
Inventor 夏时洪费心宇苏乐
Owner INST OF COMPUTING TECH CHINESE ACAD OF SCI
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Try Eureka
PatSnap group products