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Systems and methods for multimedia editing

A multimedia and multimedia data technology, applied in the multimedia field, can solve the problems of long time and large multimedia files.

Inactive Publication Date: 2013-05-15
GIBBY MEDIA GRP
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, since multimedia files are usually very large, they require considerable bandwidth for network transmission
As a result, users often take a long time to perform downloading of multimedia content files that they want to edit
Finally, none of the multimedia editing products have the capability to support collaborative multimedia products

Method used

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  • Systems and methods for multimedia editing
  • Systems and methods for multimedia editing
  • Systems and methods for multimedia editing

Examples

Experimental program
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Embodiment Construction

[0035] Brief overview, figure 1 is a diagram of a system for multimedia storage, editing and production. A user 110 communicates via a client communication device 120 (such as a computer, smart phone, cell phone, laptop, or capable of running an Internet browser and can communicate via a network 140 with one or more Any other client interacting with the server side of the system 130 of the server) accesses the media file.

[0036] figure 2 is a block diagram of a system for multimedia storage, editing and production. The user 110 can access one or more servers 130 through the browser 220, and the server 130 can contain a content library 240 and a plurality of tools for storing multimedia data files uploaded by the user, including (but not limited to) Editing tool 250 , presentation tool 260 and real-time streaming tool 270 . The user can then publish the edited multimedia data as a multimedia product to viewers on the network.

[0037] The content library 240 provides s...

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Abstract

Systems and methods for storing, editing and producing multimedia productions on a server. A system includes one or more servers containing a storage device and a plurality of tools allowing users to store and edit multimedia productions using a browser on a client. Additional system tools render the edited multimedia data into a multimedia production that is distributed using a real time streaming tool. Multimedia productions are created through the method of uploading and storing multimedia data onto a content library, editing the stored multimedia data, rendering the edited multimedia data into a viewable multimedia production and providing an audience with real time streaming of the multimedia production over a network.

Description

technical field [0001] Embodiments disclosed herein relate generally to multimedia, and more particularly to systems and methods for storing, editing, and generating multimedia products. [0002] Cross References to Related Applications [0003] This application claims the benefit of U.S. Provisional Application No. 61 / 352,657, filed June 8, 2010, and U.S. Provisional Application No. 61 / 352,649, filed June 8, 2010, the entire contents of which are hereby registered as Incorporated by reference. Background technique [0004] Digital video and audio products and services have become increasingly popular as the number of devices capable of generating video and audio content has grown at an extremely rapid rate. As digital audio and video products have become more popular, a need has arisen for multimedia editing products and outputs for sharing edited multimedia items with viewers. In recent years, a number of websites have begun to be established that allow users to publis...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G11B27/031G11B20/10G06F17/00G06F15/16
CPCG11B27/34H04L29/08081H04L29/06027G11B27/036G11B27/034H04L65/1101H04L67/00
Inventor 朗·吉比弗莱彻·麦克贝斯博罗伯特·艾伦·加纳
Owner GIBBY MEDIA GRP