Method and system for sharing console game progress at mobile terminals
A single-player game and mobile terminal technology, applied in the field of communications, can solve the problems of single-player game progress sharing, inconvenient way of U disk copying, etc.
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Embodiment 1
[0038] Such as figure 1 As shown, the embodiment of the present invention provides a method for a mobile terminal to share the progress of a stand-alone game, the method includes steps:
[0039] The first mobile terminal starts the stand-alone game, and when ending the stand-alone game, prompts whether to save the progress of the stand-alone game to the cloud, if you choose No, the game ends, and the game progress is only saved in the first mobile terminal; if you choose Yes, then Save the progress of the stand-alone game to the cloud and end the current game;
[0040] When the second mobile terminal starts a stand-alone game, it prompts whether to read the progress of the game in the cloud, if yes, read the progress of the game in the cloud and start the game; otherwise, read the progress of the game in the second mobile terminal progress of the game and start the game.
[0041] The present invention provides a method for mobile terminals to share the progress of a stand-al...
Embodiment 2
[0058] Such as figure 2 As shown, the embodiment of the present invention also provides a system for a mobile terminal to share the progress of a stand-alone game, including the following modules:
[0059] The game progress saving module, the game progress saving module starts a stand-alone game for the first mobile terminal, and when ending the stand-alone game, prompts whether to save the progress of the stand-alone game to the cloud, if no, the game ends, and the game progress is only saved in The first mobile terminal; if yes is selected, the progress of the stand-alone game is saved to the cloud, and the current game is ended;
[0060] The game progress reading module, the game progress reading module is to prompt whether to read the progress of the game in the cloud when the second mobile terminal starts the stand-alone game, and if so, read the progress of the game in the cloud and Start the game; otherwise, read the game progress of the second mobile terminal and sta...
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