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Game Machine

A technology for game machines and players, applied in the field of game machines, to achieve the effect of improving the performance effect

Inactive Publication Date: 2014-07-09
KYORAKU SANGYO KK
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0007] However, as described above, the game machine in Patent Document 1 only performs effective display of the content that notifies that the stop button is valid, and does not perform unexpected performance display or various performance display.
[0008] In addition, although the game machine of Patent Document 2 is a method of performing performances by turning on and flashing LEDs and using a stop button, there is still a need for improvement in unexpected performance display and diversified performance display. room

Method used

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Examples

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Embodiment Construction

[0043] Hereinafter, an embodiment of the present invention will be specifically described with reference to the drawings. First, use Figure 1A to Figure 1D , the structure of the entire game machine 1 according to one embodiment of the present invention will be described. In addition, the above-mentioned game machine 1 corresponds to the "game machine" described in the claims.

[0044] Figure 1A It is a figure which shows an example of the front view of the game machine 1. Figure 1B It is a figure which shows an example of the internal structure of the rack 2. Figure 1C It is a figure showing an example of the backside of the front door. Figure 1D It is a figure which shows an example of the perspective view of a game machine.

[0045] Additionally, the Figure 1A The situation where the game machine 1 is viewed from the player's side is called the front, and the left side of the game machine 1 is called the front left side, and the right side of the game machine 1 is...

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Abstract

A game machine enables the performance of using the operation devices, such as stop buttons, etc., to be various, thereby improving the performance effect. The stop buttons of the game machine provided by the present invention possess a plurality of light sources to control the light-emitting of the light sources. As a light-emitting control mode, the plurality of light sources emit light all, or emit light at different opportunities.

Description

technical field [0001] The present invention relates to a game machine, in particular to a game machine provided with an operating device operable by a player. Background technique [0002] Conventionally, a known game machine, that is, a so-called slot machine, is equipped with a stop button device having a plurality of stop buttons for stopping the pattern change by a player's pressing operation. [0003] In addition, the game machine lights the stop button to perform an effective display notifying that the stop button is valid, a performance display to give the player a sense of expectation, and the like. In this way, as a game machine that emits light on the stop button, for example, the game machine disclosed in Patent Document 1 emits light on the outer periphery of the stop button at a predetermined timing after the reel rotation starts, and it is effective to display the stop button. [0004] In addition, in the game machine disclosed in Patent Document 2, when the ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G07F17/32
CPCG07F17/3209G07F17/3211
Inventor 森本良安田幸永铃木康刚五十君祐仁谷口雅之樋口泰典川井智重中村龙也金本光弘间部悟志
Owner KYORAKU SANGYO KK