Method for structuring gesture movement basic element models on basis of gesture recognition
A technology of gesture movement and model structure, applied in the field of gesture animation research, can solve the problems of virtual human models being fixed, unable to change, not vivid enough, etc.
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[0025] The concrete implementation of the present invention is described in detail below, it is necessary to point out here that the following implementation is only used for further description of the present invention, and can not be interpreted as limiting the protection scope of the present invention. Some non-essential improvements and adjustments still belong to the protection scope of the present invention.
[0026] The invention provides a method for structuring a gesture motion primitive model based on gesture recognition, which includes the following steps in turn:
[0027] (1) Use a video or image acquisition device to acquire one or more gesture images with a resolution of N×M, preprocess one or more gesture images, extract the person images in one or more gesture images, and delete Background images other than those of people;
[0028] (2) Denoise the extracted character image to eliminate noise interference during transmission and acquisition, and then segment t...
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