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Realization method of online game simulating reality

A technology of online games and implementation methods, which is applied in the field of simulated reality online game implementation, can solve problems such as lack of fun in battle, and achieve the effects of improving transmission efficiency, reducing network delay, increasing compression ratio and transmission quantity scale

Active Publication Date: 2017-03-08
XUANCAI INTERACTIVE NETWORK SCI & TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] The purpose of the present invention is to solve the current problem that virtual reality (AR) games can only provide virtual single-player or local area network battle modes based on the surrounding scenes or physical objects of the user, and lack the limitation of Internet-based battle fun, and provide a simulated reality The online game implementation method is shared and distributed by the server to other networked users, realizing multiplayer networked game battles based on a virtual reality scene

Method used

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Embodiment Construction

[0023] The present invention will be further described below in conjunction with embodiment.

[0024] The present invention is different from the current implementation mechanism. When the virtual reality stand-alone game is migrated to the network, the initiator takes pictures and uploads them to the server, and based on the server image analysis and processing, scene logic processing / generation, streaming processing and transmission, it is sent to the Initiator client, and share the mode with other users through the initiator, forming multi-person interaction based on the same virtual reality game scene. Realize the expansion of virtual reality services to other networked terminals that do not have a virtual reality mechanism, and the server graphics engine dynamically combines game scenes to form game streaming interaction, which solves the limitation of the lack of interactive fun in the existing mechanism stand-alone mode.

[0025] The present invention includes two major...

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Abstract

A method for implementing an online game simulating reality comprises the steps of acquiring real scenes or articles, generating video streaming, acquiring the video streaming of a client side and achieving interaction of the virtual reality online game. The modes of generating the simulated reality scenes through a server side, processing the video streaming, sharing video and the like are adopted, a game simulating the reality only supporting a single person is extended to an online game mode, the game interestingness is improved, and a new playing method is added.

Description

technical field [0001] The present invention relates to the field of virtual reality technology and online game technology, and is an implementation method for realizing the networking of virtual reality games, especially the online interaction of virtual reality games that can cover various terminals, initiated by a qualified user end, and processed by a server end. The mechanism, specifically, is a method of using the initiator client to take pictures of the real scene, the server to produce the virtual scene of the game, and form a virtual reality online game interaction method through the video streaming and sharing mode. Background technique [0002] At present, AR technology is one of the research hotspots of many well-known foreign universities and research institutions in recent years. Augmented reality technology is the development and extension of digital technology. It transmits and processes real-time video images and applies virtual information to In the real wo...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06F9/44
Inventor 贡晛王衠吉银
Owner XUANCAI INTERACTIVE NETWORK SCI & TECH