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Systems, methods, and media for managing an entertainment system

An entertainment system and media technology, which is applied in the field of systems and media for managing entertainment systems, and can solve problems such as user inconvenience

Active Publication Date: 2016-03-09
GOOGLE LLC
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, such commands may require the user to manually enter via the remote control, and this may be inconvenient for the user

Method used

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  • Systems, methods, and media for managing an entertainment system
  • Systems, methods, and media for managing an entertainment system
  • Systems, methods, and media for managing an entertainment system

Examples

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Embodiment Construction

[0024] In some implementations, mechanisms (which may include methods, systems, and media) for managing an entertainment system (ES) are provided. When a command to change the state of one or more components of the entertainment system is detected, the mechanism may record the state of the components of the entertainment system (ES) and automatically restore the state at a later time.

[0025] For example, examples considered in the context of entertainment systems include televisions, DVD players, and cable set-top boxes. At an initial point in time, a user may watch a television program on a television via a cable set-top box. In response to a user issuing a command to watch a movie on a DVD player (e.g., by placing a DVD in the DVD player), the mechanism may determine the TV's input source settings and the cable box's channel settings, and The above information is stored prior to the change as a command and / or as a result of some other function (eg, a digital video recorde...

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PUM

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Abstract

Systems, methods, and media for managing an entertainment system are provided. In some implementations, systems for managing an entertainment system are provided, the systems comprising: at least one hardware processor configured to: detect a first instruction: select a component of the entertainment system; determine a first state of the component; store an indication of the first state; detect a second instruction; retrieve the indication of the first state; generate a third instruction based on the indication of the first state; and transmit the third instruction to the component of the entertainment system.

Description

[0001] Cross References to Related Applications [0002] This application claims priority to US Patent Application No. 13 / 804,087, filed March 14, 2013, the entire contents of which are incorporated herein by reference. technical field [0003] The disclosed subject matter relates to methods, systems, and media for managing entertainment systems. Background technique [0004] An entertainment system may be used to watch television, listen to music, or consume any other suitable type of media content. Some entertainment systems may include source components and render components. For example, a source component may be a tuner and various media players configured to provide audio and / or video signals to a rendering component for rendering. As another example, a rendering component may be a television, home theater receiver, amplifier, and other device configured to produce sound or video. [0005] Switching between different source components of an entertainment system can ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04N5/60H04N21/422H04N21/439H04N21/436H04L12/28
CPCH04L12/2805H04L12/281H04N5/60H04N21/42204H04N21/43615H04N21/4135H04N21/43632H04N21/44227H04N21/482H04N21/4622H04N21/4112G06F9/445H04N7/163H04L12/2827H04N21/439H04N21/42607H04N21/43635H04N21/43637H04N21/44231
Inventor 马吉德·巴卡尔
Owner GOOGLE LLC