A game data monitoring method and device
A game data and game technology, applied in the field of games, can solve problems affecting the security of memory data, and achieve the effect of improving security
- Summary
- Abstract
- Description
- Claims
- Application Information
AI Technical Summary
Problems solved by technology
Method used
Image
Examples
Embodiment Construction
[0029] The technical terms, abbreviations or abbreviations that may be used in the present invention are as follows:
[0030] Game plug-in: Refers to a cheating program made by using software technology to target one or more online games by changing some programs of the software. The use of game plug-in usually results in illegal gains.
[0031] Mobile games: Mobile games, compared to games running on PCs, mainly refer to games running on terminals and platforms.
[0032] .NET: A set of cross-platform technologies developed by Microsoft.
[0033] C#: A programming language developed by Microsoft.
[0034] Unity3d: a set of game development tools, which is a fully integrated professional game engine. Currently, most mobile games are developed by the unity3d engine.
[0035] mono: an open source virtual machine, an open source implementation of Microsoft's .NET technology, in which games developed with the unity3d engine mainly use the c# language, and the c# code runs in the ...
PUM
Login to View More Abstract
Description
Claims
Application Information
Login to View More 


