Virtual reality anti-dizzy method and system

A virtual reality and anti-vertigo technology, applied in the field of virtual reality, can solve problems such as high hardware requirements, increased costs, and user dizziness

Pending Publication Date: 2017-07-28
HENAN UNIV OF CHINESE MEDICINE
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  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, the current implementation methods have a big disadvantage, that is, it is easy to cause users to feel dizzy
The current idea to solve this prob

Method used

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  • Virtual reality anti-dizzy method and system
  • Virtual reality anti-dizzy method and system

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Embodiment Construction

[0014] The present invention will be described more fully hereinafter with reference to the accompanying drawings, in which exemplary embodiments of the invention are illustrated. The following will clearly and completely describe the technical solutions in the embodiments of the present invention with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only some, not all, embodiments of the present invention. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the protection scope of the present invention.

[0015] At present, virtual reality technology has made great progress. Various implementations (such as helmets, virtual reality glasses, etc.) emerge in endlessly. However, the current implementation methods all have a big disadvantage, that is, it is easy to cause users to feel dizzy.

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PUM

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Abstract

The invention discloses a virtual reality anti-dizzy method and system applicable to foreign language teaching. The method comprises the specific steps of after a gyroscope is utilized to detect a head motion of a user, display before both eyes of the user is temporarily frozen or fuzzed, after the head motion stops, according to a new head position, updating the display, besides, while the display is frozen, visible content of a new viewing angle of the user can be updated in real time in a picture in picture mode, and it is convenient for the user to determine the amplitude and the end point of the head motion. According to the virtual reality anti-dizzy method and system applicable to the foreign language teaching, an existing thought of increasing the measurement speed and the display speed is abandoned, instead, a method of lens jump is adopted, a picture before the eyes of the user is intermittently updated, through the method, the hardware cost is lowered, and the phenomenon of dizziness of the user is remarkably reduced in non-competitive virtual reality occasions like the foreign language teaching at the same time.

Description

technical field [0001] The invention relates to the field of virtual reality, in particular to a virtual reality anti-vertigo method and system. A typical application of the method and system is foreign language teaching. Background technique [0002] At present, virtual reality technology has made great progress. Various implementations (such as helmets, virtual reality glasses, etc.) emerge in endlessly. However, the current implementation methods all have a big disadvantage, that is, it is easy to cause users to feel dizzy. The current idea to solve this problem is to increase the measurement speed of the gyroscope and the display update speed, but this method requires high hardware, which increases the cost. [0003] At the same time, many scholars have tried to teach in the form of virtual reality, and the use of virtual reality for teaching does not require real-time and accurate responses like games or other applications. If the anti-vertigo effect can be achieved...

Claims

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Application Information

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IPC IPC(8): G06F3/01G06F3/0484G06F3/0487
CPCG06F3/011G06F3/012G06F3/0484G06F3/0487
Inventor 魏琼华李英杰丹阳穆海博张玉红
Owner HENAN UNIV OF CHINESE MEDICINE
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