Network equipment overload protection method, overload protection function testing method and system
A technology for network equipment and functional testing, applied in transmission systems, digital transmission systems, data exchange networks, etc., can solve problems such as dependence on large external resources, failure to successfully construct overload scenarios, random packet discarding, etc., and achieve the effect of saving external resources
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Embodiment 1
[0076] In the embodiment of the present invention, an example is used to verify that multicast data packets are discarded prior to unicast data packets. First, an overload scenario needs to be set up (taking a network device with a full load of 300MPPS as an example), such as Figure 4 Shown:
[0077] 1) In order to use fewer ports and low-end testers, the method of creating logical ports and virtual output queues (a large number of logical ports are abstracted from physical ports, and each logical port corresponds to a virtual output queue) is adopted. But does not rely on virtual output queues to limit overloading.
[0078] 2) Taking the calculation of a 64-byte 1Gbps unicast and a 64-byte 1Gbps multicast incoming packet as an example, calculate the minimum number of copies that need to be copied for a multicast data packet:
[0079] The packet length is 64 bytes, the frame preamble length is 8 bytes, and the frame interval is 12 bytes, so the actual rate of each data packe...
Embodiment 2
[0085] The embodiment of the present invention is illustrated by taking the priority of multicast low-priority data packets over multicast high-priority data packets as an example. First, an overload scenario needs to be set up (taking a network device with a full load of 300MPPS as an example), such as Figure 5 Shown:
[0086] 1) In order to use fewer ports and low-end testers, the method of creating logical ports and virtual output queues is adopted, that is, by abstracting a large number of logical ports in the physical ports, each logical port corresponds to a virtual output queues, but does not rely on virtual output queues to limit overloading.
[0087] 2) Taking the calculation of two 64-byte 0.5Gbps multicast packets as an example, calculate the minimum number of copies that need to be copied for multicast:
[0088] The packet length is 64 bytes, the frame preamble length is 8 bytes, and the frame interval is 12 bytes, so the actual rate of the two incoming packets =...
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