Creation and rasterization of shapes using geometry, style settings, or location
A geometric shape, rasterization technology, applied in the direction of processor architecture/configuration, detailed information related to graphical user interface, texture/color, etc., can solve problems such as unusable geometric shape, broken geometry and size, asymmetric shape, etc.
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[0018] overview
[0019] Techniques and systems are described in the context of digital media that support the creation and rasterization of shapes with sharp, defined edges. For example, a content creator may interact with a user interface of a shape creation system implemented by a computing device. The shape creation system includes a number of shape creation tools that can be used to draw various simple shapes (eg, circles, rectangles) or complex shapes (eg, stars, octagons) in a user interface of a computing device. For example, a content creator may first select a representation (e.g., a rectangle) to be used to form a shape (e.g., square, rectangle, circle, star) by selecting a corresponding shape creation tool (e.g., rectangle creation tool) in the user interface. , octagon, etc.) geometry.
[0020] Content creators can also specify styling for shapes. Styling settings include the thickness of the line used to form the shape, how the line is aligned within the use...
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