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Touch area adaptation method and device and computer readable storage medium

A touch area and computer program technology, applied in computing, sports accessories, instruments, etc., can solve problems such as inconvenient manipulation, false touch operation, and affecting user experience, so as to avoid touch failure and enhance user experience.

Active Publication Date: 2019-04-05
NUBIA TECHNOLOGY CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] In the prior art, with the rapid development of smart terminal devices, the screens of smart terminal devices are getting larger and larger. With the increase in screen size, user experience is gradually affected. For example, when a user is playing a game , although the large screen can have a good visual experience, there will also be inconvenience in manipulation. For example, with the increase of female players, in some operating games, due to the fixed position of the buttons, it will be extremely troublesome to operate the game interface with both hands. Mis-touch operations often occur, which affects the user experience

Method used

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  • Touch area adaptation method and device and computer readable storage medium
  • Touch area adaptation method and device and computer readable storage medium
  • Touch area adaptation method and device and computer readable storage medium

Examples

Experimental program
Comparison scheme
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Embodiment 1

[0080] image 3 It is a flow chart of the first embodiment of the touch area adaptation method of the present invention. A method for adapting a touch area, the method comprising:

[0081] S1. Determine the initial first area in the screen display interface, and at the same time, monitor the first touch area associated with the first area in real time;

[0082] S2. Counting and analyzing the first distribution state of the first touch area within the first preset period;

[0083] S3. Adjust the first area to a second area according to the distribution state, and at the same time, monitor a second touch area associated with the second area in real time;

[0084] S4. In a second preset period, count and analyze a second distribution state of the second touch area, and adjust the second area to a third area according to the second distribution state.

[0085] In this embodiment, first, the initial first area is determined in the screen display interface, and at the same time, ...

Embodiment 2

[0092] Figure 4 It is a flowchart of the second embodiment of the touch area adaptation method of the present invention. Based on the above embodiment, the initial first area is determined in the screen display interface, and at the same time, the first area associated with the first area is monitored in real time. A touch area, including:

[0093] S11. Obtain a touch object in the screen display interface;

[0094] S12. Determine the initial first area according to the touch object;

[0095] S13. Monitor in real time a first touch area associated with the first area, wherein the first touch area includes a touch range of a touch signal.

[0096] In this embodiment, firstly, the touch object in the screen display interface is obtained; then, the initial first area is determined according to the touch object; finally, the real-time monitoring The first touch area, wherein the first touch area includes a touch range of a touch signal.

[0097] Specifically, in this embodime...

Embodiment 3

[0102] Figure 5 It is a flow chart of the third embodiment of the touch area adaptation method of the present invention. Based on the above embodiment, the statistics and analysis of the first distribution state of the first touch area within the first preset period include:

[0103] S21. Determine the first preset period, and acquire the touch signal within the first preset period;

[0104] S22. Count the touch range of the touch signal, and generate the first distribution state according to the touch range.

[0105] In this embodiment, firstly, the first preset period is determined, and the touch signal is acquired within the first preset period; then, the touch range of the touch signal is counted, according to the The touch range generates the first distribution state.

[0106]Specifically, in this embodiment, within a first preset period, the first distribution state of the first touch area is counted and analyzed. Among them, the first preset period of this embodimen...

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Abstract

The invention discloses a touch area adaptation method and device and a computer readable storage medium, and the method comprises the steps: determining an initial first area in a screen display interface, and meanwhile, monitoring a first touch area associated with the first area in real time; Then, in a first preset period, counting and analyzing a first distribution state of the first touch area; Then, the first area is adjusted into a second area according to the distribution state, and meanwhile, a second touch area associated with the second area is monitored in real time; And finally,in a second preset period, counting and analyzing a second distribution state of the second touch area, and adjusting the second area into a third area according to the second distribution state. A humanized touch area adaptation scheme is achieved, the situation that touch fails due to holding control fatigue and the like is avoided, and the user experience is enhanced.

Description

technical field [0001] The present invention relates to the field of mobile communication, in particular to a touch area adaptation method, device and computer-readable storage medium. Background technique [0002] In the prior art, with the rapid development of smart terminal devices, the screens of smart terminal devices are getting larger and larger. With the increase in screen size, user experience is gradually affected. For example, when a user is playing a game , although the large screen can have a good visual experience, there will also be inconvenience in manipulation. For example, with the increase of female players, in some operating games, due to the fixed position of the buttons, it will be extremely troublesome to operate the game interface with both hands. Mis-touch operations often occur, which affects the user experience. Contents of the invention [0003] In order to solve the above-mentioned technical defects in the prior art, the present invention prop...

Claims

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Application Information

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IPC IPC(8): G06F3/0488A63F13/40
CPCA63F13/40G06F3/0488
Inventor 张笑瑜汪重庆
Owner NUBIA TECHNOLOGY CO LTD