Method, device, device and storage medium for saving game data
A game data and data technology, applied in the field of electronic games, can solve the problems of data loss, increase the CPU overhead, etc., and achieve the effect of reducing bandwidth overhead
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[0038] In order to make the purposes, technical solutions and advantages of the embodiments of the present invention clearer, the technical solutions in the embodiments of the present invention will be clearly and completely described below with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments These are some embodiments of the present invention, but not all embodiments. Based on the embodiments of the present invention, all other embodiments obtained by those of ordinary skill in the art without creative efforts shall fall within the protection scope of the present invention.
[0039] In the prior art, scheduled storage is to save all data to disk. Due to the relatively large amount of data, the interval is relatively long. During the storage interval, there is a consistency problem between the data in the memory and the data in the database. Once the process exits abnormally or the server fails , the data...
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