Three-dimensional model and material merging method and device, terminal, storage medium and rendering method

A 3D model and material technology, applied in the field of image rendering, can solve problems such as large data storage, freeze, rendering CPU overload rendering, etc., to optimize storage processing, improve merging speed, and reduce data loading.

Active Publication Date: 2020-04-17
HANGZHOU QUNHE INFORMATION TECHNOLOGIES CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

This invention solution mainly solves the problems of rendering CPU overload caused by a large amount of data storage after the combination of model texture materials and rendering freezes caused by a large number of drawcalls.

Method used

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  • Three-dimensional model and material merging method and device, terminal, storage medium and rendering method
  • Three-dimensional model and material merging method and device, terminal, storage medium and rendering method
  • Three-dimensional model and material merging method and device, terminal, storage medium and rendering method

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Embodiment Construction

[0034] In order to make the object, technical solution and advantages of the present invention clearer, the present invention will be further described in detail below in conjunction with the accompanying drawings and embodiments. It should be understood that the specific embodiments described here are only used to explain the present invention, and do not limit the protection scope of the present invention.

[0035] figure 1 It is a flow chart of a method for merging 3D models and materials provided by an embodiment of the present invention. see figure 1 , taking the merging of multiple 3D models and materials in one rendering scene as an example for illustration, this embodiment includes:

[0036] S101. Acquire a three-dimensional model file, a material file, and a texture map.

[0037] Wherein, the 3D model file includes multiple 3D model data, and each 3D model specifically represents a small product, so the size is relatively small. Each 3D model data contains vertex ...

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Abstract

The invention discloses a three-dimensional model and material merging method and device, a terminal, a storage medium and a rendering method, and belongs to the technical field of image rendering. The merging method comprises the steps of obtaining a three-dimensional model file, a material file and a texture map; determining a map arrangement mode; after the materials are subjected to duplicateremoval processing, combining and splicing texture maps of all the channels according to the determined map arrangement mode, and obtaining texture map puzzles of all the channels; and optimizing thestorage size of the three-dimensional model and the texture mapping puzzle of each channel, generating a configuration file and storing the configuration file. According to the method, the three-dimensional model and material merging speed is increased, the data storage amount is reduced, the data loading amount of the rendering CPU is further reduced, and the rendering efficiency is improved.

Description

technical field [0001] The invention belongs to the technical field of image rendering, and in particular relates to a three-dimensional model and material combining method, device, terminal, storage medium and rendering method. Background technique [0002] Multi-model and material merging technology refers to the technology of merging the BaseColor channel map of the material into one or several images according to the UV and material characteristics of the model, and merging multiple models into one model or several models. For some special cases, such as models with transparent material properties, no merging is performed; if the UV of the model is much larger than the [0,1] range or the data volume increases infinitely, for the clarity of the texture, the merging process is also not performed. This technology is mainly used in the field of real-time rendering, so material maps need to output channel information such as Metallic, Specular, Roughness, Normal, and Emissive...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T19/20G06T19/00G06T15/04G06T3/40
CPCG06T19/20G06T19/006G06T15/04G06T3/4038G06T2219/2016G06T2219/2012G06T2200/32G06T15/005Y02P90/30
Inventor 唐睿张海林陈力马轲
Owner HANGZHOU QUNHE INFORMATION TECHNOLOGIES CO LTD
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