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Game battle watching method and device and electronic equipment

A game and camera technology, applied in the field of commercial game watching, can solve the problems of reducing the user experience of watching games, and watching the game, and achieve the effects of improving experience, reducing traffic, and reducing size

Pending Publication Date: 2020-11-03
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Among them, camera synchronization data needs to be transmitted continuously and synchronously. High-frequency synchronization often brings huge traffic consumption. Excessive traffic consumption will lead to negative effects such as spectator lag and reduce the experience of spectator users.

Method used

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  • Game battle watching method and device and electronic equipment
  • Game battle watching method and device and electronic equipment
  • Game battle watching method and device and electronic equipment

Examples

Experimental program
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Embodiment Construction

[0029] In order to make the purpose, technical solutions and advantages of the embodiments of the present invention clearer, the technical solutions of the present invention will be clearly and completely described below in conjunction with the accompanying drawings. Obviously, the described embodiments are part of the embodiments of the present invention, not all of them. the embodiment. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the protection scope of the present invention.

[0030] At present, spectator users need to transmit camera synchronization data synchronously when watching the game screen of shooting games. High-frequency synchronization brings huge traffic consumption, causing the game screen to freeze, thereby reducing the experience of spectator users. Based on this, the embodiments of the present invention provide a game watching method, devi...

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PUM

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Abstract

The invention provides a game watching method and device and electronic equipment. The method comprises the following steps: reading camera synchronization data of a camera, wherein the camera synchronization data comprises camera parameters and game picture data acquired by the camera based on the camera parameters; compressing camera parameters; and forming a battle observation data frame by using the game picture data and the compressed camera parameters, wherein the battle observation data frame is used for displaying the game picture of the first virtual character by the terminal of the battle observation user. The camera parameters are compressed, the compressed camera parameters and the game picture data form a battle observation data frame, and the terminal of the battle observation user can display the game picture of the first virtual character according to the battle observation data frame. After the camera parameters are compressed, the size of the camera synchronization data can be reduced, the flow of transmitting the camera synchronization data is reduced, the game picture of the first virtual character can be smoothly watched by the battle watching user during battle watching, and the game picture is not blocked, so that the experience degree of the battle watching user is improved.

Description

technical field [0001] The present invention relates to the field of commercial game watching technology, in particular to a game watching method, device and electronic equipment. Background technique [0002] As the content of the game becomes more and more abundant, players can observe other players in the game to see other players' perspectives. As game anchors and e-sports events gradually gain more people's attention, the demand for game watching is also increasing. In order to provide better spectating experience for the spectating users, it is often necessary to make the spectating user's camera lens infinitely close to the spectating user's camera lens. [0003] Among them, the general spectating process is as follows: the spectating user enters the game scene of the spectating user; the spectating user is invisible and does not process its own logic; the spectating user's camera is attached to the spectating user; the spectating user receives synchronized camera sy...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/86
CPCA63F13/86
Inventor 王萱敬
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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