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Gamepad

A gamepad, arc-shaped concave technology, applied in the field of gamepads, can solve the problems that gamers are difficult to control the hitting direction, players are laborious, etc.

Pending Publication Date: 2021-03-02
ZHONGSHAN UNIS TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] The traditional air cushion handle is round, and the ball cake is also round. During the hitting process, the ball cake and the handle are point-to-point collisions. Flying in different directions, it is difficult for the player to control according to his own wishes. Therefore, the existing game handle has the problem that the game player is difficult to control the hitting direction; The force is concentrated on one point, because the ball cake only receives one force from the hitting handle. In this case, the player is more laborious

Method used

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Embodiment Construction

[0020] In order to make the object, technical solution and advantages of the present invention clearer, the present invention will be further described in detail below in combination with specific embodiments and with reference to the accompanying drawings. It should be understood that these descriptions are exemplary only, and are not intended to limit the scope of the present invention. Also, in the following description, descriptions of well-known structures and techniques are omitted to avoid unnecessarily obscuring the concept of the present invention.

[0021] Embodiments of the present invention are described in detail below according to the accompanying drawings:

[0022] figure 1 A structural example diagram of a gamepad is shown, figure 2 for figure 1 The top view example of the gamepad hitting the ball cake 5 as shown, such as 1, figure 2 As shown, the gamepad includes:

[0023] Beating disc 1, said hitting disc 1 includes at least one arc-shaped concave surf...

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Abstract

The invention provides a gamepad, and is applied to the technical field of game equipment. The gamepad comprises a striking disc; the striking disc comprises at least one arc-shaped concave surface, and the arc-shaped concave surface is used for forming a plurality of stress contact points with a ball cake when the ball cake is struck. Therefore, when a game user uses the striking disc to strike aball cake, the arc-shaped concave surface of the striking disc and the ball cake can form a plurality of force bearing points, and compared with the prior art that only single-point force bearing canbe achieved, the force of a game player can be saved; besides, due to the fact that the ball cake is stressed in a multi-point mode, the springback direction of the ball cake after being stressed canbe controlled, the ball cake can springback along the route conceived by a game player, and control over the springback route of the ball cake after being stressed is achieved.

Description

technical field [0001] The present invention relates to the technical field of game equipment, in particular to a game handle. Background technique [0002] The traditional air cushion handle is round, and the ball cake is also round. During the hitting process, the ball cake and the handle are point-to-point collisions. Flying in different directions, it is difficult for the player to control according to his own wishes. Therefore, the existing game handle has the problem that the game player is difficult to control the hitting direction; The force is concentrated on one point, because the ball cake only receives one force from the hitting handle, which is more laborious for the player. Therefore, how to provide a ball grip with a labor-saving and controllable hitting motion direction has become a problem. Contents of the invention [0003] The invention provides a game handle, which is used to realize the controllable direction of the rebound after the game handle hits...

Claims

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Application Information

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IPC IPC(8): A63F13/245A63F13/812
CPCA63F13/245A63F13/812
Inventor 刘少强
Owner ZHONGSHAN UNIS TECH