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Computer-implemented method for augmenting, manipulating and sizing 3D garment models

A realization method and technology of clothing model, applied in 3D modeling, computer-aided design, clothing, etc., can solve the problems of complex conversion, and achieve the effect of batch exchange.

Pending Publication Date: 2022-03-29
CLOTHING TECH LLC
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Conversions get more complicated if you want to include different versions ("colorways") of the same garment

Method used

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  • Computer-implemented method for augmenting, manipulating and sizing 3D garment models
  • Computer-implemented method for augmenting, manipulating and sizing 3D garment models
  • Computer-implemented method for augmenting, manipulating and sizing 3D garment models

Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0058] figure 1An example of a garment 1 to be actually produced is shown, in this case a T-shirt worn by a mannequin 9 . A 3D garment model 20 representing the garment 1 is provided. The model 20 can be designed, for example, by a designer using a 3D clothing model design program. The 3D garment model 20 can also be loaded from a garment library, loaded from an online store, generated by an artificial intelligence system, etc. The 3D garment model 1 can be displayed on a graphical user interface (GUI) of a design program as dressing a visible or transparent human figure, form (such as a hanger) or a scanned mannequin, and for example presented on a computer screen Or render with a virtual or augmented reality system as a GUI.

[0059] exist figure 2 In , a garment is shown in its basic form, and can include some default garment features (standard seams), or just dictate how the garment components should be assembled (see Figure 6 ) of line 2. This basic model is somet...

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PUM

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Abstract

The invention relates to a computer-implemented method of augmenting, manipulating and resizing a 3D garment model. More specifically, the invention relates to a first computer-implemented method of embedding a manufacturing definition model in a first 3D garment model representing a first garment to be made. Furthermore, the invention relates to a second computer-implemented method of digitally approving a modified second 3D garment model representing a second garment to be made. The invention also relates to a third computer-implemented method of automatically scaling a third 3D garment model representing a second garment to be made in at least one different size.

Description

technical field [0001] The present invention relates to a first computer-implemented method of embedding a manufacturing definition model in a first 3D garment model representing a first garment to be manufactured. Furthermore, the present invention relates to a second computer-implemented method of digitally authorizing a modified second 3D garment model representing a second garment to be produced. The invention also relates to a third computer-implemented method of automatically grading a third 3D garment model representing a second garment to be produced in at least one different size. Background technique [0002] In the apparel industry, a known process is to import a garment pattern (i.e., a collection of 2D drawings of panels of the garment) into a computer-aided design (CAD) program on a computer so that it can be drawn using a computer mouse. Assemble garments virtually. Typically, individual pieces are dragged onto an avatar, then roughly rotated and moved to th...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F30/12G06T17/00
CPCG06F30/12G06T17/00A41H3/007G06F2113/12G06F3/04842G06F3/0482G06F3/04812A41B1/08A41B2500/50A41D1/06A41D2500/50G05B19/4097G05B2219/35134G06F3/04815
Inventor W·威尔科克斯
Owner CLOTHING TECH LLC