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Architecture for rendering graphics on output devices over diverse connections

a technology of output devices and architectures, applied in the field of visualization, can solve problems such as inability to address specific rendering resources, inability to address remote or distributed resources, and inability to address current 3-d display architectures

Inactive Publication Date: 2006-02-09
STRAGENT
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

"The present invention is about a system for displaying graphics information. It includes an asset server for storing information and a rendering server that receives graphics commands and renders display data based on the information. The rendering server is separate from the asset server and can be independently addressed. The system can be used in various ways, such as in a computer program product or an architecture for displaying graphics information. The technical effect of the invention is to enable efficient and flexible display of graphical information."

Problems solved by technology

Since off-the-shelf personal computers (PCs) are not yet specialized for spatial 3-D rendering, the process separation is generally more complicated than sending the data across the peripheral component interface (PCI)-express bus.
Therefore, applications cannot address specific rendering resources.
Current 3-D display architectures and applications cannot address remote or distributed resources.

Method used

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  • Architecture for rendering graphics on output devices over diverse connections
  • Architecture for rendering graphics on output devices over diverse connections
  • Architecture for rendering graphics on output devices over diverse connections

Examples

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Embodiment Construction

[0023] Exemplary embodiments of the present invention include a spatial 3-D architecture to support separate asset servers and rendering servers in a graphics environment. The architecture also has a spatial visualization environment (SVE), that includes a 3-D rendering API and a display virtualization layer that enables application developers to universally exploit the unique benefits (such as true volumetric rendering) of 3-D displays. SVE supports the cooperative execution of multiple software applications. As part of the SVE, a new API is defined, referred to herein as the spatial graphics language (SpatialGL), to provide an optional, display-agnostic interface for 3-D rendering. SpatialGL is a graphical language that facilitates access to remote displays and graphical data (e.g., rendering modules and assets). The architecture further has core rendering software which includes a collection of high-performance rendering algorithms for a variety of 3-D displays. The architecture ...

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Abstract

A system for displaying graphical information. The system includes an asset server for storing information and a rendering server in communication with the asset server. The rendering server receives a graphics command and renders graphic display data in response to the graphics command and to the information. The rendering server is independently addressable from the asset server.

Description

CROSS REFERENCE TO RELATED APPLICATIONS [0001] This application claims the benefit of the filing date of U.S. provisional patent application Ser. No. 60 / 586,327, filed Jul. 8, 2004, the contents of which are herein incorporated by reference.GOVERNMENT RIGHTS [0002] The U.S. Government may have certain rights in this invention pursuant to Grant No. 70NANB3H3028 awarded by the National Institute of Standards and Technology (NIST).BACKGROUND [0003] The present disclosure relates generally to imaging and visualization, and, more particularly, to an architecture for rendering graphics on output devices over diverse connections. Example output devices are two-dimensional displays, three-dimensional displays such as volumetric, multi-view, and holographic displays, and two- and three-dimensional printers. [0004] Three-dimensional (3-D) information is used in a variety of tasks, such as radiation treatment planning, mechanical computer-aided design, computational fluid dynamics, and battlef...

Claims

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Application Information

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Patent Type & Authority Applications(United States)
IPC IPC(8): G09G5/39G06T15/00
CPCG06F3/14G09G3/003G06T2210/32G06T15/00B33Y50/00
Inventor CHUN, WON-SUKNAPOLI, JOSHUAPURTELL, THOMAS J. II
Owner STRAGENT