Randomly enabled bonus game with controllable frequency of occurence

a random enabled and frequency-controlled technology, applied in the field of random enabled bonus games having a controllable frequency of occurence, can solve the problems of placing an additional burden, and high speed with which the lighting sequence proceeds

Inactive Publication Date: 2007-07-19
ACRES JOHN F
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0022] In an another preferred embodiment, the present invention provides a method of conducting a game of chance having a randomly enabled bonus game with precise, controllable frequency of occurrence wherein the game includes a spinning wheel bonus game having multiple award segments and an award pointer, the method including the steps of: making a wager to initiate play on a three-reel slot machine; initiating a random bonus enablement which is separate from base game outcome wherein the bonus enablement is triggered by the start the base game play cycle; enabling bonus game play only if the bonus is enabled; playing the spinning wheel bonus game by human activation; randomly determining whether a bonus award is to be paid when the spinning wheel bonus game played; and indicating a bonus award wherein the spinning wheel comes to rest and the award pointer stops at an award segment corresponding to the randomly determined bonus award.
[0023] The foregoing and other objects, features, and advantages of the invention will become more readily apparent from the following detailed description of preferred embodiments which proceeds with reference to the drawings.

Problems solved by technology

Initially the speed with which the lighting sequence proceeds is very fast.
Initially the speed with which the lighting sequence proceeds is very fast.
Such an arrangement would reduce cost by eliminating the components needed to implement a Bonus Game Controller but would place an additional burden on CPU 812, which may already be busy implementing base game functions.
This often occurs because a player perceives the machine as “cold” or not paying awards at a sufficient frequency.
However, the overall House budget allows only a 2 credit per game bonus game cost.
It is also sometimes useful to use one trigger occurrence to modify the BERG probability of another event.
However, if she does not wager on at least 20 base game occurrences prior to credit exhaustion, the probability drops to zero.

Method used

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  • Randomly enabled bonus game with controllable frequency of occurence
  • Randomly enabled bonus game with controllable frequency of occurence
  • Randomly enabled bonus game with controllable frequency of occurence

Examples

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Embodiment Construction

[0032] My invention provides a method for precisely controlling the frequency of bonus game occurrence by using a random generator that is separate from base game outcome to determine when the bonus game is enabled for play. This additional random generator is herein referred to as the Bonus Enablement Random Generator (BERG) and is triggered by any one, or any combination of triggers, including, but not limited to: credit deposit occurrence, credit deposit magnitude, credit exhaustion occurrence, wager occurrence, wager magnitude, occurrence of base game play cycle, base game symbol outcome, occurrence of base game win, base game win magnitude, occurrence of a specific time or date, occurrence of a window of time, rate of game play, level of House activity, House evaluation of strength of competing gaming houses, player historical wagering activity, desirability of player, and criteria of performance which have been met by the player.

[0033] Each time BERG is triggered, its result ...

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Abstract

Method of conducting a game of chance having a randomly enabled bonus game with controllable frequency of occurrence, including the steps of: making a wager to initiate play on a base game; initiating a random bonus enablement determination which is separate from base game outcome; and allowing bonus game play only if the bonus is enabled.

Description

BACKGROUND OF THE INVENTION [0001] 1. Field of the Invention [0002] This invention relates to novel methods of providing games of chance having a bonus game. More specifically, it relates to methods of providing games of chance having randomly enabled bonus games with precisely adjustable frequencies of occurrence. [0003] 2. Description of the Related Art [0004] Games of chance such as slot machines, poker and blackjack are well known. In commercial environments these and other games of chance are operated by the “House” for play by customers known as “players”. The operator or House side of the business may be a casino, government lottery, internet gaming site or other enterprise. Players risk a wager value in return for a chance to win an award. Wagers and awards usually have monetary value but wagers may be provided free of charge as inducement to begin play or in a sweepstakes. Games of chance may be implemented with a live person such as a blackjack dealer or through an automat...

Claims

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Application Information

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Patent Type & Authority Applications(United States)
IPC IPC(8): A63F9/24
CPCG07F17/32
Inventor ACRES, JOHN F.
Owner ACRES JOHN F
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