Customizable and personal game offerings for use with a gaming machine

a gaming machine and personalization technology, applied in the field of system and method for offering games on gaming machines, can solve the problems of difficult to find a new or different game that an individual likes amongst the multitude of options, and players enjoy the same games

Inactive Publication Date: 2008-02-07
IGT
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

But not all players enjoy the same games.
Finding a new or different game that an individual likes amongst the multitude of options is difficult.

Method used

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  • Customizable and personal game offerings for use with a gaming machine
  • Customizable and personal game offerings for use with a gaming machine
  • Customizable and personal game offerings for use with a gaming machine

Examples

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Embodiment Construction

[0025]The present invention will now be described in detail with reference to a few preferred embodiments thereof as illustrated in the accompanying drawings. In the following description, numerous specific details are set forth in order to provide a thorough understanding of the present invention. It will be apparent, however, to one skilled in the art, that the present invention may be practiced without some or all of these specific details. In other instances, well known process steps and / or structures have not been described in detail in order to not unnecessarily obscure the present invention.

[0026]Game presentation tailoring as described herein improves gaming machine and player interaction by selecting and providing a set of recommended games to a person that the person should like, based on personal information for the person. FIG. 1 shows an illustrative overview 1 of this personalized game recommendation process.

[0027]Personalized game provision includes collecting persona...

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Abstract

Described herein are systems and methods that offer a personalized set of recommended games to an individual. The systems and methods collect personal game selection information for a person, such as demographic information and / or previous gaming experience data. The collected information is then analyzed and used to select a set of recommended games from all possible games (e.g., offered by a gaming establishment) that the person is likely to enjoy. The set of recommended games is then offered to the person when they are identified at or near a gaming machine or when the person provides the personal game selection information to a gaming machine.

Description

FIELD OF THE INVENTION[0001]This invention relates to systems and methods for offering games on gaming machines, such as those used in casinos and gaming establishments. More particularly, the present invention relates to systems and methods that allow a gaming machine to offer a customized set of games to a person.BACKGROUND OF THE INVENTION[0002]Processor-based gaming machines are now the norm in the gaming industry. Their popularity benefits from the vast array of games that a digital architecture can offer. Many gaming machines now employ computing architectures developed for personal computers, which enables the operation of countless games, including games of advanced complexity, graphics and story design.[0003]Some machines permit play of multiple games on a single machine. Notably, the set of games presented by a conventional gaming machine remains the same for all players. But not all players enjoy the same games.[0004]Casinos often offer a large suite of games to increase ...

Claims

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Application Information

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Patent Type & Authority Applications(United States)
IPC IPC(8): A63F9/24
CPCG07F17/32G07F17/3262G07F17/3239G07F17/323
Inventor LOW, MICHAELDAVIS, DWAYNEBIGELOW, ROBERT F.
Owner IGT
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