Method and Apparatus for a Fast Graphic Rendering Realization Methodology Using Programmable Sprite Control
a graphic rendering and programming technology, applied in the field of image processing, can solve the problems of limited processing efficiency of nature, i/o and cpu jam, and general inability to work well with nature-looking computer animation
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[0021]The embodiments herein and the various features and advantageous details thereof are explained more fully with reference to the non-limiting embodiments that are illustrated in the accompanying drawings and detailed in the following description. Descriptions of well-known components and processing techniques are omitted so as to not unnecessarily obscure the embodiments herein. The examples used herein are intended merely to facilitate an understanding of ways in which the embodiments herein may be practiced and to further enable those of skill in the art to practice the embodiments herein. Accordingly, the examples should not be construed as limiting the scope of the embodiments herein.
[0022]As mentioned, there remains a need for a computer-graphic image compression technique that is fast and flexible. The embodiments herein achieve this by providing a technique for fast graphic rendering realization using a programmable sprite control. Referring now to the drawings, and more...
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