Systems and methods for inputting modified coverage data into a pixel shader
A pixel shader and data technology, applied in image data processing, instrumentation, 3D image processing, etc., can solve the problem that graphics processing tasks are not optimized
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[0008] figure 1 A method 100 for inputting modified coverage data into a pixel shader is shown, according to one embodiment. As shown in operation 102, the coverage data modified by the depth / stencil test is input into a pixel shader. In one embodiment, unmodified coverage data may be modified by depth / stencil testing to create coverage data modified by depth / stencil testing. In another embodiment, the unmodified coverage data may represent raster coverage data. For example, unmodified coverage data may include an indication of which subsamples within the multisampled pattern are covered by the generated primitives. In yet another embodiment, unmodified overlay data may be associated with one or more pixels to be displayed.
[0009] Additionally, in one embodiment, unmodified overlay data may be represented using an overlay bitmask. For example, a bitmask may indicate which subsamples within the multisampled pattern are covered by the input primitives. For example, sample...
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