Interactive system, server, clients and interactive method

An interactive system and client-side technology, applied in the computer and Internet fields, which can solve problems such as stylization of game interaction modes

Inactive Publication Date: 2014-11-26
GUANGZHOU HUADUO NETWORK TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] In the process of realizing the present invention, the inventor found that the above-mentioned technology has at least the following problems: In the above-mentioned game interaction mode, the server has absolute control over the entire game process
However, after all, the server is a machine that can only perform various operations according to predetermined procedures. During the game, it lacks the ability to respond in time according to the actual situation, which makes the entire game interaction mode too stylized

Method used

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  • Interactive system, server, clients and interactive method
  • Interactive system, server, clients and interactive method
  • Interactive system, server, clients and interactive method

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Embodiment Construction

[0124] In order to make the object, technical solution and advantages of the present invention clearer, the implementation manner of the present invention will be further described in detail below in conjunction with the accompanying drawings.

[0125] Please refer to figure 1 , which shows a schematic structural diagram of an implementation environment involved in various embodiments of the present invention. The implementation environment includes: an anchor terminal 120 , at least one visitor terminal 140 , and a server 160 connected to both the anchor terminal 120 and the at least one visitor terminal 140 .

[0126] The host terminal 120 and the visitor terminal 140 can be smart phones, tablet computers, e-book readers, MP3 (Moving Picture Experts Group Audio Layer III, moving picture experts compression standard audio layer 3) players, MP4 (Moving Picture Experts Group Audio Layer III) players IV, Motion Picture Expert Compression Standard Audio Level 4) Players, Laptops...

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Abstract

The invention discloses an interactive system, a server, clients and an interactive method, and belongs to the field of computer and internet technologies. The system comprises one anchor client, N visitor clients and the server, wherein the anchor client, the N visitor clients and the server belong to the same channel; the anchor client is used for obtaining game control instructions triggered by an anchor user when the anchor user carries out online live broadcast and sending the game control instructions to the server; the server is used for sending operation instructions to the anchor client and a part or all of the visitor clients in the channel according to the game control instructions and triggering the anchor client and the visitor clients to execute corresponding operations according to the operation instructions respectively. According to the interactive system, the server, the clients and the interactive method, the problem that game interactive modes related to the background technology are excessively stylized is solved; the anchor client used by the anchor user serves as a control party of a game process, stylization of the game interactive modes is avoided, and interactivity is enhanced.

Description

technical field [0001] The invention relates to the technical field of computers and the Internet, in particular to an interactive system, a server, a client and an interactive method. Background technique [0002] With the continuous development of computer technology and Internet technology, the game mode has also developed from the initial single player mode to a more interactive multiplayer mode. [0003] In a typical multiplayer interactive system, the system generally includes: a server, and at least one client connected to the server. The server is used to send control instructions to each client; the client is used to complete corresponding operations after receiving the control instructions sent by the server. Wherein, the control instructions generally include instructions for controlling the game process, and instructions for triggering the client to perform various game operations during the game. [0004] In the process of realizing the present invention, the ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04L29/06H04N21/274H04N21/65
Inventor 丘建荣
Owner GUANGZHOU HUADUO NETWORK TECH
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