A 3D modeling method of real human body for personalized virtual fitting
A technology of real human body and virtual fitting, applied in the field of computer vision, can solve the problems of lack of texture information, the accuracy and integrity of 3D models that are difficult to meet the requirements of practical applications, and achieve single data form, low price, and improved integrity Effect
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[0055] figure 1 A general flow diagram of the invention is shown. From figure 1 It can be seen that the input video data needs to go through several steps such as feature matching, key frame selection, 3D point cloud generation, template mapping, texture mapping, etc., to obtain the final complete human body model. Its specific implementation is as follows:
[0056] (1) Human body video data preparation.
[0057] Subject A wears tights printed with rich texture patterns (specifically, black and white checkerboard grids) and keeps standing still. The testee's arms should not hang down naturally or close to the body, but should be kept straight and slightly open to the sides of the body by 25 to 50 degrees; similarly, the testee's legs should not be close together, and should keep an upright posture and shoulder-width apart. Measurer B uses a mobile phone or a digital camera to shoot a video around subject A.
[0058] (2) Perform feature extraction and matching on two adja...
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