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Character face orientation regulation method and apparatus

A face orientation and adjustment method technology, applied in the computer field, can solve the problem of inability to accurately set the game character's face to a specific observation position, and achieve the effect of improving the technical effect.

Active Publication Date: 2016-04-13
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0008] The embodiment of the present invention provides a method and device for adjusting the face orientation of a character, so as to at least solve the technical problem in the related art that the face of the game character cannot be accurately set to face a specific observation position during the demonstration process of the 3D animation

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  • Character face orientation regulation method and apparatus
  • Character face orientation regulation method and apparatus
  • Character face orientation regulation method and apparatus

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Embodiment Construction

[0028] In order to enable those skilled in the art to better understand the solutions of the present invention, the following will clearly and completely describe the technical solutions in the embodiments of the present invention in conjunction with the drawings in the embodiments of the present invention. Obviously, the described embodiments are only It is an embodiment of a part of the present invention, but not all embodiments. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts shall fall within the protection scope of the present invention.

[0029] It should be noted that the terms "first" and "second" in the description and claims of the present invention and the above drawings are used to distinguish similar objects, but not necessarily used to describe a specific sequence or sequence. It is to be understood that the data so used are interchangeable under appropriate ...

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PUM

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Abstract

The invention discloses a character face orientation regulation method and apparatus. The method comprises: acquiring position information of a view point and current face orientation information of a character in a view angle range of the view point; and according to the position information of the view point, regulating the current face orientation information until the character faces the view point. The character face orientation regulation method and apparatus solve the technical problem that in the prior art, in the demonstration process of a three-dimensional animation, a face of a game character cannot be accurately set to face a specific observation position.

Description

technical field [0001] The invention relates to the field of computers, in particular to a method and device for adjusting the orientation of a character's face. Background technique [0002] The technology commonly used in the early animation and game production process is called "joint animation". Visual effects. In order to improve the above defects, skeletal skin animation came into being. [0003] Almost all current animations use bone skin animation technology, which requires that the vertices of each bone contain relevant bone information, so that when the bones move, the vertices of the bones can also move accordingly, thereby ensuring the joints. There will be no cracks. Specifically, what is covered on the vertices of the bones is called a skin. The movement of the unit is driven by the movement of the bones, and the bones are composed of a series of points in space connected into lines. [0004] The basic principle of skeletal animation can be summarized as fo...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T13/40
CPCG06T13/40
Inventor 徐星
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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