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A 4D classroom

A classroom, 4D technology, applied in educational appliances, electronically operated teaching aids, instruments, etc., can solve the problems of data mining and data statistics work, low efficiency, incompatibility, etc., to improve teaching quality and improve teaching. effect of the way

Inactive Publication Date: 2018-03-09
SOUTHWEST UNIV
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

During the sign-in process, the use of paper sign-in is inefficient and there is a phenomenon of signing on behalf of the teacher, and the results are not convenient for teachers to count; in the interactive questioning session and the classroom quiz session, after the teacher gives a simple choice, students raise their hands or answer verbally, and cannot get accurate results. Teachers can only judge whether to carry out teaching according to the general situation, without accurate data, let alone consider the later data mining and data statistics work
Traditional teaching methods are no longer suitable for the needs of modern teaching

Method used

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  • A 4D classroom
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Examples

Experimental program
Comparison scheme
Effect test

Embodiment 2

[0046] Embodiment 2: different from embodiment 1, the shape of cleaning cloth 14 is different, and the cloth strip among the embodiment 1 is common rectangular cloth strip, as Figure 9 with Figure 10 As shown, the cross-section of the cleaning cloth in Example 2 is arc-shaped, and the cleaning cloth is formed by connecting more than two arc-shaped cloth strips. The shape of the arc-shaped cloth strips matches the shape of the arc-shaped glass on the surface of the signal lamp. In this way, the signal lamp can be wiped better during the wiping process, and when winding, follow the Figure 8 Wrap directly on the cleaning stick as shown. In addition, when winding the cleaning cloth on the first cleaning rod and the second cleaning rod, the cloth can be slightly lowered to the bottom of the cleaning rod, so that the arc-shaped cleaning cloth can be more in contact with the arc surface of the signal lamp. Tight for better cleaning results.

Embodiment 3

[0047] Embodiment 3: Different from Embodiment 1, the outer edges of the two rollers have gears, and the inner side of the flange at the back edge of the signal light is surrounded by a rack meshed with the gears. In this way, when the two rollers rotate, the rotation of the rotating arm can be better driven to prevent slipping.

Embodiment 4

[0048] Embodiment 4: Different from Embodiment 2, the outer edges of the two rollers have gears, and the inner side of the flange at the back edge of the signal lamp is surrounded by a rack meshed with the gears. In this way, when the two rollers rotate, the rotation of the rotating arm can be better driven to prevent slipping.

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Abstract

The invention discloses a 4D classroom which comprises a light control system, a loudspeaker, a head-mounted display, a somatosensory position capturing device, a moving controller and a circular signal lamp, wherein the head-mounted display is mounted on a head and is used for playing images of a virtual scene; the somatosensory position capturing device is used for capturing action of upper limbs of a human body and used for recognizing gesture and action so as to achieve interaction operation with the virtual scene; the action includes positions of big arms, small arms and hands; the moving controller is used for capturing foot movement, direction, moving speeds and moving distance of the human body and used for achieving control on moving control modes of a user in the virtual scene; the circular signal lamp is used for distinguishing users in interaction operation with the virtual at present according to different display colors. The 4D classroom views from teaching innovation, a wearing display technique, an intelligent somatosensory technique and a three-dimensional simulation technique are introduced, innovation of teaching content is highlighted, learners can experience the teaching content in entertainment, the effect of edutainment can be achieved, wisdom learning can be achieved indeed, schools can be assisted to improve teaching modes, and the teaching quality can be improved.

Description

[0001] The present invention is a divisional application of an invention patent with an application date of September 19, 2014 and an application number of 201410480342.8. technical field [0002] The invention relates to a teaching device. Background technique [0003] In schools, classroom teaching is the most important part of students receiving systematic education. It is a brand-new interactive teaching method to allow students to participate in teaching with hands and feet, and fully mobilize various senses to experience and feel the content to be learned. This brand-new teaching method is the key to mastering the quality of teaching links and improving the teaching level. In the current teaching process, there are many problems in the traditional sign-in link, question confirmation link, interactive questioning link, and classroom quiz link. During the sign-in process, the use of paper sign-in is inefficient and there is a phenomenon of signing on behalf of the teach...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G09B5/06
CPCG09B5/06
Inventor 李玉州
Owner SOUTHWEST UNIV
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