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User matching method and device

A matching method and user technology, applied in the field of data processing, can solve problems such as low data matching, not a user game mode, and failure to meet user needs, so as to meet user needs and improve data matching.

Active Publication Date: 2019-02-05
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] In the existing technology, such as backgammon, the way the network platform handles the table formation when users enter the room is to randomly select one from the queue of users applying for table formation to form a table with the current user. This table formation method does not consider both players The strength gap between the two users may cause the two players to play games when the strength gap is too large. This is obviously not the way users want to play games; The opponent's method, the selected data has a low matching degree, which cannot meet the needs of users

Method used

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Embodiment Construction

[0020] The following will clearly and completely describe the technical solutions in the embodiments of the present invention with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only some, not all, embodiments of the present invention. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without creative efforts fall within the protection scope of the present invention.

[0021] Each will be described in detail below.

[0022] The terms "first", "second", "third", "fourth", etc. (if any) in the description and claims of the present invention and the above drawings are used to distinguish similar objects and not necessarily Describe a specific order or sequence. It is to be understood that the data so used are interchangeable under appropriate circumstances such that the embodiments of the invention described herein, for example, ca...

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Abstract

The embodiments of the invention provide a user matching method and device which are used for improving the data matching degree of users in competitive races or chess play. The method comprises the steps of acquiring a user group establishing instruction; acquiring a user waiting queue according to the user group establishing instruction, the user waiting queue including at least N (an integer greater than 1) users waiting for participation into the user group; establishing a user group by selecting N users with the closest user accumulated points from the user waiting queue according to the user accumulated points of the users, wherein the user accumulated points are the parameters representing the contest winning rates and the numbers of times of entries in contests corresponding to the user group.

Description

technical field [0001] The invention relates to the field of data processing, in particular to a user matching method and device. Background technique [0002] In competitive games or games on the Internet, users access through a network platform, and then the network platform assigns corresponding opponents to the users. [0003] In the existing technology, such as backgammon, the way the network platform handles the table formation when users enter the room is to randomly select one from the queue of users applying for table formation to form a table with the current user. This table formation method does not consider both players The strength gap between the two users may cause the two players to play games when the strength gap is too large. This is obviously not the way users want to play games; The opponent's method has a low degree of matching of the selected data, which cannot meet the needs of users. Contents of the invention [0004] Embodiments of the present ...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63F13/795
Inventor 牟义举
Owner TENCENT TECH (SHENZHEN) CO LTD
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