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Illumination processing method in 3D scene, terminal, server and system

A processing method and server technology, applied in the field of data processing, can solve the problems of indistinguishable light and shadow effects, weak correlation of game scenes, etc.

Active Publication Date: 2017-01-04
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, in existing 3D games, the light and shadow effect produced by the light source has a weak correlation with the game scene in the 3D game, and different light and shadow effects cannot be produced in different game scenes. Therefore, it cannot be generated according to the transformation of the light and shadow effect. more gameplay

Method used

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  • Illumination processing method in 3D scene, terminal, server and system
  • Illumination processing method in 3D scene, terminal, server and system
  • Illumination processing method in 3D scene, terminal, server and system

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Embodiment Construction

[0036] The following will clearly and completely describe the technical solutions in the embodiments of the present invention with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only some, not all, embodiments of the present invention. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the protection scope of the present invention.

[0037] figure 1 It is a schematic structural diagram of the lighting processing system in the 3D scene provided by the embodiment of the present invention, and the lighting processing method in the 3D scene provided by the embodiment of the present invention can be implemented by the lighting processing system in the 3D scene; refer to figure 1 , the lighting processing system in the 3D scene may include: a terminal 10 and a server 20 .

[0038] Wherein, the ...

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Abstract

The invention discloses an illumination processing method in a 3D scene, a terminal, a server and a system. The method comprises steps that the light source configuration data corresponding to the current 3D scene is determined; the target light source configuration data is selected from the light source configuration data; a work state of a light source of the current 3D scene is controlled according to the target light source configuration data, and brightness of objects in the current 3D scene is changed. According to the method, the target light source configuration data can be determined according to the 3D scene, the work state of the light source of the current 3D scene is further controlled according to the target light source configuration data, brightness of the objects in the current 3D scene is changed, different light and shadow effects in different 3D scenes can be realized, and gameplay can be enriched according to light and shadow effect transformation .

Description

technical field [0001] The present invention relates to the technical field of data processing, in particular to a lighting processing method, terminal, server and system in a 3D scene. Background technique [0002] 3D games refer to three-dimensional electronic games based on three-dimensional computer graphics, which can run on PC game platforms or mobile terminal game platforms such as mobile phones. 3D games include at least: online 3D games with multiple players online And stand-alone 3D games played by a single player, because 3D games have the advantages of lifelike pictures and good visual effects, they have gradually become the mainstream game mode now. [0003] With the enrichment of game scenes in 3D games, game players have gradually put forward higher requirements for the light and shadow effects produced by light sources in game scenes. However, in existing 3D games, the light and shadow effect produced by the light source has a weak correlation with the game ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04L29/06H04L29/08G06T15/80
CPCG06T15/80H04L67/30H04L67/131H04L9/40
Inventor 陆超谢伟皓
Owner TENCENT TECH (SHENZHEN) CO LTD
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