Data processing method and device for game rewards

A data processing and game technology, applied in the field of data processing, can solve problems such as lack of human-computer interaction, lack of randomness, and lack of freshness, so as to achieve the effect of enhancing human-computer interaction and improving experience

Active Publication Date: 2017-04-26
BEIJING PIXEL SOFTWARE TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] The embodiment of the present invention provides a data processing method and device for game rewards, which solves the problem of lack of randomness and lack of human-computer interaction in the existing methods of rewarding players in games, which reduces the fun of the game and has no novelty.

Method used

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  • Data processing method and device for game rewards
  • Data processing method and device for game rewards

Examples

Experimental program
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Embodiment 1

[0053] figure 1 It is a flowchart of a data processing method for game rewards provided by Embodiment 1 of the present invention. The technical solution of this embodiment can be applied to the situation of game rewards. The method can be executed by a data processing device for game rewards provided by an embodiment of the present invention. The device can be implemented in the form of software and / or hardware, and configured for application in a game server. The method specifically includes the following operations:

[0054] S110. Read the template table. At least two reward templates are stored in the template table, and each reward template stores at least two data pairs corresponding to values ​​and probabilities, wherein the value represents the value of the reward item, and The above probabilities represent the probability of obtaining a reward item of a corresponding value.

[0055] There are at least two types of reward templates: common reward templates and specia...

Embodiment 2

[0063] figure 2 It is a flowchart of a data processing method for game rewards provided by Embodiment 2 of the present invention. On the basis of the above-mentioned embodiments, the embodiment of the present invention optimizes the operation of selecting the actual reward item and the target reward item from the reward item table according to the current value and the maximum value.

[0064] Correspondingly, the method of this embodiment includes:

[0065] S210. Read the template table. At least two reward templates are stored in the template table, and each reward template stores at least two data pairs corresponding to values ​​and probabilities, wherein the value represents the value of the reward item, and The above probabilities represent the probability of obtaining a reward item of a corresponding value.

[0066] The sum of all probabilities in the at least two data pairs is 100,000, and the random number is an integer between 1 and 100,000.

[0067] The sum of pro...

Embodiment 3

[0093] image 3 It is a structural block diagram of a data processing device for game awards provided by Embodiment 3 of the present invention. The device is used to execute the data processing method for game rewards provided by any of the above embodiments. The unit includes:

[0094] The template table reading module 310 is used to read the template table. At least two reward templates are stored in the template table, and each reward template stores at least two data pairs corresponding to values ​​and probabilities, wherein the value Represents the value of the reward item, and the probability represents the probability of obtaining a reward item of corresponding value;

[0095] A random number generating module 320, configured to generate a random number, and obtain the current value and the maximum value according to the random number and the data pair;

[0096] The reward item table reading module 330 is configured to read the reward item table, select an actual rew...

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Abstract

The embodiment of the invention discloses a data processing method and device for game rewards. The method comprises the following steps: reading a template table, wherein at least two reward templates are stored in the template table, at least two data pairs of which the value and probability correspond to each other are stored in each reward template, wherein the value represents the value of rewarded articles, and the probability represents the probability of the rewarded articles corresponding to the value; generating random numbers, and acquiring the current value and maximum value according to the random numbers and the data pairs; and reading a rewarded article table, selecting actual rewarded articles and target rewarded articles from the rewarded article table according to the current value and the maximum value, and transmitting the actual rewarded articles and target rewarded articles to a client, wherein at least two rewarded articles and corresponding values thereof are stored in the rewarded article table. The randomness of rewarding players in the game is realized, the man-machine interaction is enhanced, and the experience of the players is improved.

Description

technical field [0001] Embodiments of the present invention relate to data processing technologies, and in particular to a data processing method and device for game rewards. Background technique [0002] In order to improve the game fun of the online game, it is usually necessary to add a reward mechanism in the game to better attract players to play the game and increase the number of players online. [0003] At present, the game rewards the player by giving the player a fixed reward item; when some games reward the player, they directly give the player a prop, and the player gets a reward item when using this prop; some games use Players are rewarded in the form of small games such as jigsaw puzzles, guessing numbers, Monopoly, etc. After players complete these small games, they will be given corresponding rewards. [0004] The methods for rewarding players in existing games lack randomness and human-computer interaction, which reduces the fun of the game and has no nove...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/60A63F13/80G07C15/00
CPCA63F13/60A63F13/80A63F2300/60G07C15/00
Inventor 闫安
Owner BEIJING PIXEL SOFTWARE TECH
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