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Multimedia file production method based on Unity engine

A multimedia file and production method technology, applied in the field of multimedia file production, can solve problems such as long copying time, inconvenient modification, and large files, and achieve the effects of shortening release time, alleviating memory overhead, and improving the speed of modification

Active Publication Date: 2018-04-13
SHANGHAI MOTION MAGIC DIGITAL ENTERTAINMENT
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0016] 1. The publishing process of multimedia files is very long and often fails due to the exhaustion of system resources;
[0017] 2. It is inconvenient to modify. Any small modification to multimedia files requires repackaging and publishing of all projects;
[0018] 3. The published file is huge, and it needs to be transferred to cover the complete project every time to run, and the copying time is long. If the use environment and the development environment are not in the same place, for the current network bandwidth, such a few G or even a dozen G file capacity is very inconvenient for remote transmission;
[0019] 4. When the released program starts, there will be a very long loading process with no progress display, and the system often crashes due to insufficient memory;
[0020] 5. When interactively switching page scenes, due to the large amount of related resources to be loaded, there will be a few seconds to tens of seconds of no response time

Method used

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  • Multimedia file production method based on Unity engine
  • Multimedia file production method based on Unity engine
  • Multimedia file production method based on Unity engine

Examples

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Embodiment Construction

[0039] The present invention will be described in detail below in conjunction with the accompanying drawings and specific embodiments.

[0040] see figure 2 . The multimedia file making method based on Unity engine according to an embodiment of the present invention comprises the following steps:

[0041] Step a, create a new Unity project, the newly created Unity project is the multimedia file to be demonstrated.

[0042] After opening the Unity3D program, click the "Create a project" button, enter the name and path of the new Unity project, and click the "Create a project" button again to enter the main interface of Unity3D.

[0043] Step b. Create a frame page scene and multiple common page scenes.

[0044] The frame page scene contains many elements that are used in common page scenes, including logo, navigation buttons, and exit buttons.

[0045] Step c. Import the resources needed for the framework page scene into the Unity project, and import the resources needed f...

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PUM

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Abstract

The invention discloses a multimedia file production method based on a Unity engine. The method comprises the following steps of newly establishing a Unity item; establishing a frame page scene and aplurality of ordinary page scenes; importing resources needing to be employed by the frame page scene into the Unity item and importing the resources needing to be employed by the ordinary page scenesinto respective independent folders; attaching scripts to the frame page scene and the ordinary page scenes; and issuing a produced multimedia file, wherein when the multimedia file is issued, only the frame page scene is selected for issuing, and all ordinary page scenes and the resources needing to be employed by all ordinary page scenes are packaged into an external resource file. According tothe method, the issuing time is short, the fluent playing can be realized, and the follow-up modification can be carried out on the multimedia file conveniently.

Description

technical field [0001] The invention relates to a method for making multimedia files. Background technique [0002] see figure 1 shown. At present, the multimedia file production method based on the Unity engine mainly includes the following steps: [0003] Step A, create a new Unity project, the newly created Unity project is the multimedia file to be demonstrated. [0004] After opening the Unity3D program, click the "Create a project" button, enter the name and path of the new Unity project, and click the "Create a project" button again to enter the main interface of Unity3D. [0005] Step B. Create multiple page scenes. [0006] Unity projects can create multiple scenes. For a multimedia file used for presentation, multiple page scenes are similar to multiple slides in a PPT, and each page scene may contain resources such as multiple pictures, multiple videos, multiple groups of animations, and multiple buttons. [0007] Step C, import resource files. [0008] The...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F8/38G06F9/44G06F17/30
CPCG06F8/38G06F16/4393
Inventor 徐泽星冯育王彦路振华
Owner SHANGHAI MOTION MAGIC DIGITAL ENTERTAINMENT
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