Kinect-based game rehabilitation training system for lower limbs

A rehabilitation training and game technology, applied in the field of medical rehabilitation, can solve the problems that affect the enthusiasm of rehabilitation training, patients are boring, etc., achieve the effect of enriching rehabilitation training methods, rich training content, and improving the efficiency of rehabilitation training

Active Publication Date: 2018-06-01
JIANGSU CHENGKANG MEDICAL EQUIP CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] The purpose of the present invention is to provide a kinect-based game lower limb rehabilitation training system to solve the problem in the prior art that repeated rehabilitation training often makes patients feel boring, which seriously affects their enthusiasm for active rehabilitation training

Method used

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  • Kinect-based game rehabilitation training system for lower limbs
  • Kinect-based game rehabilitation training system for lower limbs

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Experimental program
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Embodiment

[0024] A game lower limb rehabilitation training system based on kinect, including kinect data acquisition and bone recognition module and limb operation interaction module,

[0025] kinect data acquisition and bone recognition module: used to analyze the user's lower limb rehabilitation movements;

[0026] Body operation interaction module: connected with a game module, when the user's lower limb rehabilitation movement meets the preset movement standards, it will issue a game instruction corresponding to the lower limb rehabilitation movement; and trigger the game module to call the corresponding animation in response to the game instruction.

[0027] In the embodiment, in the kinect data acquisition and bone recognition module, kinect is used to extract the three-dimensional coordinate information of four key bone points of the lower limbs of the human body, including the left knee, left hip joint, right knee, and right hip joint, and the leg is calculated according to the d...

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Abstract

The invention provides a kinect-based game rehabilitation training system for lower limbs, comprising a kinect data acquisition and bone recognition module and a limb operation interaction module; thekinect data acquisition and bone recognition module is used for analyzing lower limb rehabilitation moves of a user; the limb operation interaction module is connected with a game module, sends out agame command corresponding to the lower limb rehabilitation moves when the user's lower limb rehabilitation moves meet the preset movement standard, and triggers the game module in response to the game command to call corresponding animations.

Description

technical field [0001] The invention relates to the technical field of medical rehabilitation, in particular to a kinect-based game lower limb rehabilitation training system. Background technique [0002] In daily life, patients with lower extremity motor dysfunction diseases hinder their lower extremity rehabilitation training because of the loss of body balance. At present, lower limb rehabilitation training institutions are cropping automated medical instruments that assist patients in lower limb rehabilitation training, which can provide patients with physical balance. Patients can actively carry out rehabilitation training under the support of rehabilitation training institutions. But repeated rehabilitation training often makes patients produce boring emotions, which has a strong impact on their enthusiasm for active rehabilitation training. At the same time, the prior art training lower limbs is not very interesting and cannot improve the interest in rehabilitation t...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63B23/04A63B71/06
CPCA63B23/04A63B71/0619A63B2220/80
Inventor 陆春杰袁长岭李培磊
Owner JIANGSU CHENGKANG MEDICAL EQUIP CO LTD
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