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Virtual resource processing method, device, terminal and storage medium in game scene

A technology of virtual resources and game scenes, applied in the field of devices, terminals, storage media, and virtual resource processing methods in game scenes, can solve the problems of restricting the player's game experience, difficult to choose and disassemble the model's orientation, and improve user experience. Experience, the effect of reducing the number of interactions

Active Publication Date: 2020-09-08
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

This interactive mode limits the player's game experience, especially for heavy manipulation games, it is difficult for the player to realize the selection and disassembly of the position of the model to be disassembled in a very short time

Method used

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  • Virtual resource processing method, device, terminal and storage medium in game scene
  • Virtual resource processing method, device, terminal and storage medium in game scene
  • Virtual resource processing method, device, terminal and storage medium in game scene

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Embodiment Construction

[0038] It should be noted that, in the case of no conflict, the embodiments in the present application and the features in the embodiments can be combined with each other. The present invention will be described in detail below with reference to the accompanying drawings and examples.

[0039] In order to enable those skilled in the art to better understand the solutions of the present invention, the following will clearly and completely describe the technical solutions in the embodiments of the present invention in conjunction with the drawings in the embodiments of the present invention. Obviously, the described embodiments are only It is an embodiment of a part of the present invention, but not all embodiments. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without creative efforts shall fall within the protection scope of the present invention.

[0040] It should be noted that the terms "first" and...

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PUM

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Abstract

The invention discloses a method for processing virtual resources in a game scene. The method includes: detecting whether a virtual resource is attacked by a virtual object in response to a removal instruction; when detecting that the virtual resource is attacked by a virtual object, the virtual resource to be attacked Determine as the first virtual resource to be removed; remove the first virtual resource to be removed that meets the preset condition from the game scene. The invention also discloses a processing device, a mobile terminal and a computer storage medium. Through the above implementation, a new user interaction mode is provided for the user, which allows the user to conveniently attack and remove the virtual resources of the game scene, reduces the number of interactions between the user and the interactive interface, and improves the user experience.

Description

technical field [0001] The invention relates to the field of games, and in particular designs a method, device, terminal and storage medium for processing virtual resources in a game scene. Background technique [0002] Under the tide of the Internet, the continuous development and evolution of hardware and software technology has promoted the emergence of terminals and software. At the same time, a large number of mobile games with different themes have emerged to meet the needs of players. [0003] There are currently many different themes and gameplay types in game applications running on terminals. Combining multiple different gameplays to improve game playability is the current development direction in this field. For example: combining shooting type games with building type games, combining strategy type games with parkour type games, etc. [0004] For mobile terminals running mobile games, users usually control the game with the thumbs of both hands, which is limite...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63F13/52A63F13/55
CPCA63F13/52A63F13/55A63F2300/308A63F2300/5526A63F13/837A63F13/2145A63F13/533A63F13/57A63F13/577A63F2300/1075A63F2300/643G06F3/0488
Inventor 万长锟吴川北陈佳桢郑庆鑫何浩华
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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