A statistical method and system for user consumption behaviorS

A statistical method and statistical system technology, applied in the statistical method and system field of user consumption behavior, can solve problems such as unfavorable game development and adjustment, lack of statistical user consumption behavior, lack of user consumption behavior data, etc., to achieve good operation strategy and large scale benefit effect

Inactive Publication Date: 2019-02-26
WUXI TVMINING MEDIA SCI & TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Today's game operations only count the revenue of the game, but do not count the consumption behavior of us...

Method used

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  • A statistical method and system for user consumption behaviorS
  • A statistical method and system for user consumption behaviorS
  • A statistical method and system for user consumption behaviorS

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 2

[0060] Such as figure 2 As shown, a statistical system of user consumption behavior, the system includes:

[0061] The obtaining module is used to automatically obtain the daily ARPU value and obtain user consumption information;

[0062] The statistical module is used to count the user's consumption distribution according to the user's consumption information, obtain the user's consumption behavior according to the consumption distribution, and adjust the game in combination with the ARPU value and consumption behavior.

[0063] The working principle of the above system is: by obtaining the ARPU value, understand the revenue value of the game and the occupancy of high-quality users; by obtaining the user's consumption behavior, understand the user's consumption distribution, such as knowing which consumption area the users are concentrated in At the same time, adjust consumer products, stimulate user consumption, and increase game revenue. The system provides the developme...

Embodiment 3

[0072] A statistical system for user consumption behavior, including:

[0073] at least one processor;

[0074] at least one memory for storing at least one program;

[0075] When the at least one program is executed by the at least one processor, the at least one processor implements the statistical method for user consumption behavior described in Embodiment 1.

[0076] The statistical system based on a user consumption behavior of this embodiment can execute a statistical method of user consumption behavior provided by the method embodiment of the present invention, can execute any combination of implementation steps of the method embodiment, and has the corresponding functions of the method and beneficial effects.

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Abstract

The invention discloses a statistical method and system for user consumption behaviorS, wherein, the method comprises the following steps: S1, automatically acquiring daily ARPU value and acquiring user consumption information; S2, according to the consumption information of the user, counting the consumption distribution of the user obtaining the consumption behavior of the user according to theconsumption distribution, and adjusting the game according to the ARPU value and the consumption behavior. The invention understands the value of daily users to the game by acquiring the ARPU value, So as to know the income value of the game, through obtaining the consumer behavior of users to analyze the development direction of the game, so as to adjust the sales products of the game, to obtaina better operation strategy, and then to obtain a greater benefit, which can be widely used in the field of computer data processing technology.

Description

technical field [0001] The invention relates to the technical field of computer data processing, in particular to a statistical method and system for user consumption behavior. Background technique [0002] When operating a game, game operators need to understand the value and income of a game in real time, and make corresponding operating strategies based on the real-time feedback income data, so as to better operate the game and bring greater benefits and value. During the game, the user's various behaviors and consumption habits affect the development of the game, and the user's consumption behavior is related to the development of the game. Today's game operation only counts the revenue of the game, does not count the consumption behavior of users, and lacks the consumption behavior data of users, which is not conducive to the development and adjustment of the game. [0003] Glossary: [0004] ARPU: ARPU is the revenue that operators get from each user within a period ...

Claims

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Application Information

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IPC IPC(8): G06Q30/02
CPCG06Q30/0201
Inventor 吴俊杰
Owner WUXI TVMINING MEDIA SCI & TECH
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