Kinect based universal physical training system and method

A technology of limb training and limb movement, applied in the field of medical rehabilitation, can solve the problems of narrow scope of application, high repetition, single software function, etc., to shorten the expansion time, reduce the development cost, and simplify the expansion process.

Inactive Publication Date: 2019-04-26
HUAIHAI INST OF TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] Ordinary training or rehabilitation systems can only be trained for a specific type or series of actions. The software is too single in function, has a narrow scope of application, and the development process is highly repetitive, making it difficult to promote such software.

Method used

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  • Kinect based universal physical training system and method
  • Kinect based universal physical training system and method

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Embodiment Construction

[0032] The technical solution of the present invention will be further described in detail below in conjunction with the accompanying drawings and embodiments.

[0033] Such as figure 1 As shown, a Kinect-based general limb training system includes a coach terminal, a server, a training terminal and a mobile terminal. The coach terminal is connected to the training terminal through the server, and the coach terminal is used to record actions and convert the action information into data texts and upload them to the server ; The training end obtains the trainer's actions and compares its own actions with the data text downloaded from the server and parses into corresponding action matching results; the mobile terminal is connected to the training end to control the playback progress of the training end actions.

[0034] Wherein, the coach end includes a first Kinect sensor, an action database, an input module and a first display screen, the first Kinect sensor and the input modu...

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PUM

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Abstract

The invention discloses a Kinect based universal physical training system and method, wherein the system comprises a coach terminal, a server, a training terminal and a mobile terminal, the coach terminal is connected with the training terminal by the server and used for recording movements and converting the movement information into data text to be uploaded to the server; the training terminal acquires the movements of the trainer and compares the self movements with the data text downloaded from the server and analyzes to be a matching result of corresponding movements; the mobile terminalis connected with the training terminal and used for controlling the playing speed of the movements of the training terminal. According to the invention, multiple movements of different field and types can be processed flexibly, and when training movements wanted by the trainer in exercising are absent in the system, the trainer can contact with the coach to record, and the coach records the movements and then upload to the server for the trainer to download to use, without needing other software developing personnel to perform secondary development for other training movement, and therefore,the expansion flow is greatly simplified, the expansion time is shortened, and the development cost is reduced.

Description

technical field [0001] The invention relates to the technical field of medical rehabilitation, in particular to a Kinect-based general limb training system and method. Background technique [0002] Since its launch in 2010, Kinect has been favored by many developers because it supports the import of dynamically captured skeleton data, as well as multiple functions such as image recognition, speech recognition, and language input. The official also provides tools such as built-in running drivers, program development interfaces, convenient installation files, and complete development manuals. Developers can easily develop somatosensory systems and support natural people using mainstream high-level programming languages ​​under the visual studio development platform. computer-interactive applications. Kinect for Windows SDK also adds a variety of possibilities, which can be applied to improve various social issues in various fields such as medical care and education. [0003]...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63B24/00A63B71/06G06F3/01
CPCA63B24/0062A63B71/0622A63B2071/0647G06F3/011
Inventor 曲毅张承凯燕宪振
Owner HUAIHAI INST OF TECH
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