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Game development display method and device, equipment and storage medium

A game development and game technology, applied in the field of game development, can solve the problem that the display effect cannot be applied to the application scene, etc., to achieve the effect of enhancing the display effect, reducing restrictions and constraints, and improving practicability

Pending Publication Date: 2020-05-19
UBTECH ROBOTICS CORP LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] The embodiment of the present application provides a game development display method and device, which can solve the problem that the display effect output by the existing graphical programming tool cannot be applied to more application scenarios

Method used

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  • Game development display method and device, equipment and storage medium
  • Game development display method and device, equipment and storage medium
  • Game development display method and device, equipment and storage medium

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Embodiment Construction

[0057] In the following description, specific details such as specific system structures and technologies are presented for the purpose of illustration rather than limitation, so as to thoroughly understand the embodiments of the present application. It will be apparent, however, to one skilled in the art that the present application may be practiced in other embodiments without these specific details. In other instances, detailed descriptions of well-known systems, devices, circuits, and methods are omitted so as not to obscure the description of the present application with unnecessary detail.

[0058] It should be understood that when used in this specification and the appended claims, the term "comprising" indicates the presence of described features, integers, steps, operations, elements and / or components, but does not exclude one or more other Presence or addition of features, wholes, steps, operations, elements, components and / or collections thereof.

[0059] It should...

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Abstract

The invention applicable to the technical field of game development provides a game development display method. The method comprises the following steps: acquiring a game project that is made throughUnity and at least comprises more than one controllable object; creating respective corresponding graphic programming modules for all controllable objects through a graphic programming tool, and programming the graphic programming modules in a graphic programming operation area to obtain and output a graphic programming project; carrying out API butt joint on the game project and the graphical programming project according to a preset API interface standard to obtain an integration project; and displaying the integration project on a front-end display interface. According to the method, the graphical programming tool is combined with the Unity; the graphical programming tool is used for programming, game objects made by Unity are controlled through the API butt joint, the characteristic that the graphical programming tool is easy to program is reserved, and the display effect of output results of the graphical programming tool is greatly enriched and enhanced by means of the characteristic of Unity.

Description

technical field [0001] The present application belongs to the technical field of game development, and in particular relates to a game development display method, device, equipment and storage medium. Background technique [0002] With the development of open source platforms, smart hardware and children's programming education, graphical programming tools have also blossomed and become popular everywhere. Compared with the traditional pure character interface code programming platform, graphical programming can better stimulate people's interest in learning programming and satisfy people's sense of accomplishment. However, graphical programming is the same as traditional character interface code programming, and the display of execution results is still boring. It is often just monotonous pure character output, or a simple 2D stage display (such as Scratch3), which greatly weakens the application of graphical programming. The display effect in the scene, for example, it is...

Claims

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Application Information

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IPC IPC(8): A63F13/60G06F8/38G06F9/54
CPCA63F13/60G06F8/38G06F9/54
Inventor 刘继祖王轶丹崔宁熊友军
Owner UBTECH ROBOTICS CORP LTD
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