Game scene rendering method and device
A game scene, scene technology, applied in the field of games, can solve the problem of poor sense of space in the game scene
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[0054] In order to make the above objects, features and advantages of the present invention more comprehensible, the present invention will be further described in detail below in conjunction with the accompanying drawings and specific embodiments.
[0055] As an example, due to the immaturity of game development technology and the limited computing power of terminal processors in the early days, most game development processes could not realize real three-dimensional game scenes, and often used 2D planes to The game scene is processed. Although this method has good rendering performance, fast calculation and simple operation, the picture space of the game scene is low, and it is difficult to distinguish the front and rear relationship between far and near objects in the scene, and the user's game experience is poor.
[0056]In order to make the two-dimensional scene more three-dimensional and layered, the art resources of the game can be produced based on the method of tilting...
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