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Freehand sketching animation material generation method based on freehand sketching materials

A material and hand-painted technology, applied in the field of hand-painted animation, can solve problems such as high difficulty in animation setting, inability to disassemble materials, and no solution, so as to avoid the loss of computing resources, improve creative efficiency, and accurately call the effect

Pending Publication Date: 2020-11-20
SHENZHEN QIANHAI HAND-PAINTED TECH & CULTURE CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, there are two technical problems in this implementation method: the original complete materials cannot be disassembled, so many materials cannot be used and can only be re-made; the animation setting of multiple parts is difficult and the production cost is high
These two technical problems have not been discovered by those skilled in the art, so there is no corresponding solution

Method used

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  • Freehand sketching animation material generation method based on freehand sketching materials
  • Freehand sketching animation material generation method based on freehand sketching materials
  • Freehand sketching animation material generation method based on freehand sketching materials

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0053] see figure 1 , the present embodiment provides a method for generating hand-drawn animation material based on hand-drawn material, comprising steps:

[0054] S1. Obtain a hand-painted material file with hand-painted material and grouping information;

[0055] S2. According to the grouping information, perform node grouping on the hand-painted material to obtain a material group;

[0056] S3. Identification material group;

[0057]S4. Animating the marked material group to obtain part of the hand-drawn animation material;

[0058] S5. Animating the entire hand-drawn material to obtain the overall hand-drawn animation material.

Embodiment 2

[0060] see figure 2 Correspondingly, this embodiment provides a device for generating hand-drawn animation material based on hand-drawn material, including:

[0061] Obtaining module 1, used to obtain hand-painted material files with hand-painted materials and grouping information;

[0062] The grouping module 2 is used to perform node grouping on the hand-painted material according to the grouping information to obtain a material group;

[0063] Identification module 3, used to identify the material group;

[0064] Partial animation setting module 4, used for setting animation to the marked material group to obtain part of the hand-drawn animation material;

[0065] The overall animation setting module 5 is used to animate the entire hand-drawn material to obtain the overall hand-drawn animation material.

[0066] It should be noted that the present invention acquires hand-painted material files with hand-painted materials and grouping information, uses the grouping infor...

Embodiment 3

[0074] see image 3 , the present embodiment provides a partial animation setting method, including steps:

[0075] S40. Obtain an animation setting instruction;

[0076] S41. According to the animation setting instruction, animate one or more marked material groups to obtain some hand-drawn animation materials.

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PUM

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Abstract

The invention belongs to the technical field of hand-painted animation. The invention provides a freehand sketching animation material generation method based on freehand sketching materials. The method comprises the steps of obtaining a hand drawing material file with hand drawing materials and grouping information; grouping information is used as a grouping basis; performing node grouping on thehand drawing materials to obtain a material group; rEIDENTIFYING A MATERIAL SET, setting animations for the identified material groups to obtain part of hand-painted animation materials; animation isset for the whole hand-painted material to obtain the whole hand-painted animation material, so that the complex hand-painted animation material is generated, material waste caused by the fact that the complete material cannot be disassembled for animation setting is avoided, and low drawing efficiency and computing resource loss caused by adding a plurality of materials to independently set animation are avoided.

Description

technical field [0001] The invention belongs to the technical field of hand-painted animation, and in particular relates to a method, device, electronic device and storage medium for generating hand-painted animation material based on hand-painted material. Background technique [0002] In the hand-drawn video editing and creation, the general method of generating hand-drawn animation material is: prepare hand-drawn material, read the hand-drawn material path, and restore the drawing process of the hand-painted material path. This method can generate basic hand-drawn animation assets, for example, to realize simple animations such as moving, scaling and deformation. [0003] However, the general methods for generating hand-drawn animation materials cannot generate complex hand-drawn animation materials. For example, the hand-drawn animation material can realize partial hand-drawn animation, the hand-drawn animation material can realize hand-drawn animation in different sequ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T13/00
CPCG06T13/00
Inventor 邵猛
Owner SHENZHEN QIANHAI HAND-PAINTED TECH & CULTURE CO LTD
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