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Game data processing method and device, computer readable storage medium and electronic equipment

A technology of game data and processing methods, which is applied in the computer field, can solve the problems of huge redundancy of behavior trees and low execution efficiency of behavior trees, and achieve the effects of reducing complexity, realizing decoupling, and improving execution efficiency

Pending Publication Date: 2021-01-08
NETEASE (HANGZHOU) NETWORK CO LTD
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Problems solved by technology

[0006] The object of the present invention is to provide a game data processing method, a game data processing device, a computer-readable storage medium, and an electronic device, so as to overcome at least to a certain extent the huge redundancy of the behavior tree caused by the limitations and defects of related technologies, The problem of low efficiency of behavior tree execution

Method used

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  • Game data processing method and device, computer readable storage medium and electronic equipment
  • Game data processing method and device, computer readable storage medium and electronic equipment
  • Game data processing method and device, computer readable storage medium and electronic equipment

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Embodiment Construction

[0049] Example embodiments will now be described more fully with reference to the accompanying drawings. Example embodiments may, however, be embodied in many forms and should not be construed as limited to the examples set forth herein; rather, these embodiments are provided so that this disclosure will be thorough and complete and fully convey the concept of example embodiments to those skilled in the art. The described features, structures, or characteristics may be combined in any suitable manner in one or more embodiments. In the following description, numerous specific details are provided in order to give a thorough understanding of embodiments of the invention. However, those skilled in the art will appreciate that the technical solution of the present invention may be practiced without one or more of the specific details, or other methods, components, devices, steps, etc. may be adopted. In other instances, well-known technical solutions have not been shown or descr...

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Abstract

Embodiments of the invention relate to a game data processing method and device, a computer readable storage medium and electronic equipment, belonging to the technical field of computers. The methodcomprises the following steps: in response to the starting of a game, determining a behavior tree corresponding to an upper-layer flow link of artificial intelligence in the game; controlling execution of the behavior tree corresponding to the upper-layer flow link, and sending a command to a behavior tree corresponding to a lower-layer flow link of the artificial intelligence, wherein the commandcomprises a task to be processed by the artificial intelligence; and controlling execution of the behavior tree corresponding to the lower-layer flow link according to the command so as to complete the task to be processed by the artificial intelligence. The execution efficiency of the behavior tree is improved in the invention.

Description

technical field [0001] The embodiments of the present invention relate to the field of computer technology, and in particular, relate to a game data processing method, a game data processing device, a computer-readable storage medium, and electronic equipment. Background technique [0002] Behavior tree is the mainstream technical means to realize game artificial intelligence, with a clear logical structure, which is mainly used to make the behavior logic of a single game artificial intelligence. The logic of a single game artificial intelligence produced by it is self-contained and self-consistent, and each game artificial intelligence does not have the ability to cooperate and help each other. When it is necessary for each game artificial intelligence to cooperate with each other, the traditional method is to write all the situations that will occur during the cooperation and mutual assistance and their corresponding behaviors into the behavior tree. [0003] However, the...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/55A63F13/63
CPCA63F13/55A63F13/63Y02D10/00
Inventor 王潇张孟岩
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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