Surface vegetation generation method, device, device and storage medium in virtual environment
A technology of virtual environment and surface vegetation, applied in indoor games, video games, sports accessories, etc., can solve the problems of insufficient realism and rigid overall shape of vegetation, and achieve the effect of improving realism
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[0054]Exemplary embodiments will be described in detail herein, examples of which are illustrated in the accompanying drawings. Where the following description refers to the drawings, the same numerals in different drawings refer to the same or similar elements unless otherwise indicated. The implementations described in the illustrative examples below are not intended to represent all implementations consistent with this application. Rather, they are merely examples of approaches consistent with some aspects of the present application as recited in the appended claims.
[0055] Please refer to figure 1 , which shows a schematic diagram of an implementation environment provided by an embodiment of the present application, where the implementation environment can be implemented as a surface vegetation generation system in a virtual environment. like figure 1 As shown, the system 10 includes: a first terminal 11 and a server 12 .
[0056] The first terminal 11 has a target a...
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