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Virtual object interaction method and device, storage medium and computer program product

A technology of virtual objects and objects, applied in the field of electronic information, can solve problems such as poor live broadcast effect, and achieve the effect of increasing interaction and improving live broadcast effect.

Active Publication Date: 2021-11-23
ALIBABA DAMO (HANGZHOU) TECH CO LTD +1
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, when users watch the live video, there is little interaction between the virtual anchor and the users watching the live broadcast, and the live broadcast effect is poor

Method used

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  • Virtual object interaction method and device, storage medium and computer program product
  • Virtual object interaction method and device, storage medium and computer program product
  • Virtual object interaction method and device, storage medium and computer program product

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0022] Embodiment 1 of the present application provides a method for interacting with virtual objects, which is applied to electronic devices. For ease of understanding, the application scenarios of the method for interacting with virtual objects provided in Embodiment 1 of the present application are described. Refer to figure 1 as shown, figure 1 It is a schematic diagram of a scene of a virtual object interaction method provided in Embodiment 1 of the present application.

[0023] figure 1 The electronic equipment shown can be applied to a live broadcast platform, and the live broadcast platform provides one or more live broadcast rooms for users to conduct live broadcast activities, figure 1 Three live broadcast platforms are shown, which are just for illustration and do not mean that the application is limited thereto. Each live broadcast platform can have an anchor to perform the live broadcast and complete the live broadcast task set by the user of the live broadcast ...

Embodiment 2

[0049] Based on the method described in Embodiment 1 above, Embodiment 2 of the present application provides a virtual object interaction device for performing the method described in Embodiment 1 above. The virtual object interaction device is suitable for a live broadcast platform, and the live broadcast platform provides one or Multiple live broadcast rooms for users to conduct live broadcast activities, refer to Figure 7 As shown, the virtual object interaction device 70 includes:

[0050] The live broadcast module 701 is used to establish a first live broadcast room on the live broadcast platform to use the first virtual anchor for live broadcast;

[0051] The interaction module 702 is used to make the virtual interactive object appear in the first live broadcast room for a preset time length during the live broadcast process of the first live broadcast room, and the preset time length is less than the length of the live broadcast time of the first live broadcast room; w...

Embodiment 3

[0064] Based on the method described in Embodiment 1 above, Embodiment 3 of the present application provides an electronic device for performing the method described in Embodiment 1 above. Refer to Figure 8 , shows a schematic structural diagram of an electronic device according to Embodiment 3 of the present application, and the specific embodiment of the present application does not limit the specific implementation of the electronic device.

[0065] Such as Figure 8 As shown, the electronic device 80 may include: a processor 802, a display 804 and a memory 806;

[0066] in:

[0067] The display 804 is used to display the live broadcast interface of the live broadcast room, the live broadcast interface includes an anchor area and an interactive area, the anchor area is used to display the virtual anchor, and the interactive area is used to display virtual interactive objects;

[0068] Memory 806, used to store executable instructions and data related to virtual object in...

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PUM

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Abstract

The embodiment of the invention provides a virtual object interaction method and device, a storage medium and a computer program product, and the method comprises the steps: carrying out the live broadcast in a first live broadcast room of a live broadcast platform through employing a first virtual anchor; and in the live broadcast process of the first live broadcast room, setting a preset time length of a virtual interaction object in the first live broadcast room, wherein the preset time length is smaller than the live broadcast time length of the first live broadcast room, wherein the first virtual anchor executes a live broadcast task set by a user of the first live broadcast room, and the virtual interaction object executes an interaction task set by a manager of the live broadcast platform. As the virtual interaction object executes the interaction task set by the manager of the live broadcast platform, and does not interfere with the live broadcast task executed by the virtual anchor, the interaction between the live broadcast rooms is increased and the live broadcast effect is improved on the premise of not influencing the live broadcast task.

Description

technical field [0001] The embodiments of the present application relate to the field of electronic information technology, and in particular to a virtual object interaction method, device, storage medium and computer program product. Background technique [0002] With the rise of the live broadcast platform, more and more users use the form of live video to promote various information in the live broadcast room of the live broadcast platform, for example, to bring goods on the live broadcast platform, to teach on the live broadcast platform, to perform on the live broadcast platform, etc. In live broadcasting activities, anchors are required to continue live broadcasting activities in the live broadcast room, and the labor cost is very high. In order to reduce labor costs, in related technologies, a virtual anchor is set in the live broadcast room, and the virtual anchor is used for live broadcasting activities. However, when a user watches a live video, there is little int...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04N21/2187H04N21/478
CPCH04N21/2187H04N21/478H04N21/47205H04N21/4788H04N21/4312
Inventor 谭启敏
Owner ALIBABA DAMO (HANGZHOU) TECH CO LTD
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