Battle data processing method and system based on blockchain distributed consensus algorithm
A data processing and distributed technology, applied in the field of game software, can solve problems such as heavy game server load, untrustworthy client, and game server not having graphics computing capabilities, saving resource consumption and solving untrustworthy effects.
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[0039] figure 1 A schematic flowchart of a method for processing battle data based on a blockchain distributed consensus algorithm provided by the present invention. In this embodiment, as figure 2 As shown in the figure, the battle data processing method based on the blockchain distributed consensus algorithm mainly involves three subjects: each client participating in the battle, the game server and the third-party client. The specific steps are as follows:
[0040] (1) Before the battle starts, the game server collects the user behavior information related to the battle of the clients participating in the battle. Hereinafter, n represents the number of clients participating in the current battle.
[0041] User behavior information includes: user id, nickname, level, combat power, activated combat skills, HP, attack, defense, hit, dodge, speed, crit and other attributes related to combat calculation. The specific information will vary according to the game design. differe...
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