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Method for preventing indulging in games of handset

A technology for addicting mobile phones and games, applied in special data processing applications, telephone communications, instruments, etc., to solve problems such as the lack of a system to prevent addiction to online games

Inactive Publication Date: 2007-05-09
KONKA GROUP
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, there is currently no system to prevent online game addiction in China for mobile online games, so a mobile phone with a built-in system to prevent online game addiction is very practical

Method used

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  • Method for preventing indulging in games of handset
  • Method for preventing indulging in games of handset
  • Method for preventing indulging in games of handset

Examples

Experimental program
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Embodiment Construction

[0023] First, the principle of the method for preventing addiction to mobile games of the present invention is introduced: playing games is an interactive process, whether it is chess and card games, online games, shooting games, role-playing games, pet games, sports games and strategy games, etc. Interact with the game system, and the means of interaction is through the keyboard device attached to the mobile phone. The interaction mode of each game is relatively fixed. The object and frequency of each user's keystrokes during the game have certain rules. Within a certain tolerance range, it can be determined that the user is playing the game. The method of preventing addiction to mobile games can determine which specific game the user is playing.

[0024] Through the statistics of the buttons, it can be judged how long the user has played the game continuously. At this time, the user can be warned that the game time is too long by means of ringtone reminder, etc., and the use...

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PUM

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Abstract

A method for preventing person from wallow in mobile phone game includes buffer-storing all model match experience data file under assigned catalogue in system, storing key event data in statistic table, utilizing timer management program to judge whether set statistic operation time is exceeded by data statistic operation of key event or not, comparing key event data with data in said experience data file if set time is up and then entering alarm step if matching level of said event data with data in said data file is greater than or equal to minimum matching level of relevant model match experience data file.

Description

【Technical field】 [0001] The invention relates to a mobile phone with built-in and / or downloadable games, in particular to a method for preventing users from indulging in mobile phone games. 【Background technique】 [0002] The current mobile phones are becoming more and more powerful in function and entertainment. Many users have already regarded mobile phones as another entertainment tool, playing games and entertainment with friends online anytime and anywhere on mobile phones. Moreover, there are more and more mobile games now, which are more and more attractive to users. Users can not only play stand-alone games on mobile phones, but also play against other users (including mobile phone and computer end users) through the Internet, such as chess and card games (hoe the earth) , Upgrade, Fight the Landlord, etc.), online games (such as legends, etc.), shooting games (such as CS, etc.), role-playing games (such as Rainbow Six, Legend of Sword and Fairy, etc.), pet games (M...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F19/00H04M1/00
Inventor 何斌
Owner KONKA GROUP
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