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Systems and methods for video delivery based upon saccadic eye motion

a saccadic eye motion and video technology, applied in the field of video delivery, can solve the problems of increasing costs, consuming resources, and creating demands, and increasing consumption of such resources

Active Publication Date: 2017-08-03
CABLE TELEVISION LAB
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

The patent describes a method and system for displaying immersive video content to a viewer based on their eye movement. The video content is adapted based on the viewer's focus of attention, which is detected by an eye tracking device. This allows for a more realistic and immersive viewing experience for the viewer. The system includes a video display system, a video storage device, and an eye tracking device. The technical effects include improved content delivery and viewer engagement with the video content.

Problems solved by technology

This transfer consumes resources between the video source and the screen, and creates demands on the computing resources that host the video storage and the video screen, and on all elements / devices therebetween.
Consumption of such resources increases costs, and may further limit the quality of the delivered video content to the consumer.

Method used

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  • Systems and methods for video delivery based upon saccadic eye motion
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  • Systems and methods for video delivery based upon saccadic eye motion

Examples

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Embodiment Construction

[0011]In the following specification and claims, reference will be made to a number of terms, which shall be defined to have the following meanings.

[0012]The singular forms “a,”“an,” and “the” include plural references unless the context clearly dictates otherwise.

[0013]“Optional” or “optionally” means that the subsequently described event or circumstance may or may not occur, and that the description includes instances where the event occurs and instances where it does not.

[0014]Approximating language, as used herein throughout the specification and claims, may be applied to modify any quantitative representation that could permissibly vary without resulting in a change in the basic function to which it is related. Accordingly, a value modified by a term or terms, such as “about,”“approximately,” and “substantially,” are not to be limited to the precise value specified. In at least some instances, the approximating language may correspond to the precision of an instrument for measu...

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PUM

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Abstract

A method is provided for displaying an immersive video content according to eye movement of a viewer includes the steps of detecting, using an eye tracking device, a field of view of at least one eye of the viewer, transmitting eye tracking coordinates from the detected field of view to an eye tracking processor, identifying a region on a video display corresponding to the transmitted eye tracking processor, adapting the immersive video content from a video storage device at a first resolution for a first portion of the immersive video content and a second resolution for a second portion of the immersive video content, the first resolution being higher than the second resolution, displaying the first portion of the immersive video content on the video display within a zone, and displaying the second portion of the immersive video content on the video display outside of the zone.

Description

CROSS REFERENCE TO RELATED APPLICATIONS[0001]This application claims the benefit of and priority to U.S. Provisional Patent Application Ser. No. 62 / 288,538, filed Jan. 29, 2016 which is incorporated herein by reference in its entirety.BACKGROUND[0002]The field of the disclosure relates generally to video delivery over an electronic network, and more particularly, to video delivery based upon saccadic eye motion.[0003]Immersive video, or virtual reality video, is video content that includes some or all of a panorama, and when viewed through a head-mounted display or within surrounding screens, includes some or all of a 360 degree panorama in the horizontal and / or vertical directions. Some conventional immersive video systems include an immersive screen and a video storage source. Immersive video delivered to the immersive screen from the video storage source that is in the same location as the immersive screen, or from a remote location that requires the delivery of the video over a ...

Claims

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Application Information

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IPC IPC(8): H04N21/2343H04N21/647H04N21/442H04N21/24H04N21/2747H04N21/81
CPCH04N21/234345H04N21/2747H04N21/816H04N21/64738H04N21/234363H04N21/2402H04N21/44218H04N21/42201H04N21/4223G06V40/193G06V40/19
Inventor ELLIOT, ISAACGLENNON, STEVE
Owner CABLE TELEVISION LAB
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