Toy construction system

a construction system and toy technology, applied in the field of toy construction systems, can solve the problems of reducing the play value of the system, and reducing the cost of ownership, so as to reduce the production cost of the elements, increase the play value, and reduce the cost of ownership

Active Publication Date: 2014-06-17
LEGO AS
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0022]Consequently, a user may instantaneously start exploring the possibilities of a newly constructed structure without initially having to go through a tedious setup and configuration process. As the interface building element automatically detects the connected construction elements, the programming environment can be adapted to the connected device, e.g. so as to provide context-sensitive help, enable / disable certain functions or displays responsive to the detected construction elements etc. Consequently, even a user without great experience with computer software and hardware can easily learn how to control a constructed structure from a computer.
[0064]Consequently, a building set is provided with function and control construction elements that are interconnectable by a corresponding set of connectors according to a predetermined connection architecture. The building set allows a user to construct a large variety of functions and functional relationships in a uniform manner and with a limited set of different construction elements. Furthermore, according to some embodiments, the user may control the constructed structures from a data processing system in an easy manner. The toy construction set described herein has proven very useful in educational context, e.g. when implementing learning scenarios where simple structures constructed from toy construction elements are programmed and controlled from a computer.

Problems solved by technology

Typically, such known function construction elements are designed for manual activation of the trigger and only provide a limited play value.
However, it is a problem of the above prior art toy that it requires a sophisticated construction element with a central processing unit for storing and executing programs, thereby rendering the system relatively expensive.
However, the above prior art system requires a relatively complex configuration and programming process, and the generation of programs requires a relatively high level of familiarity with computers as well as a relatively high level of abstract cognitive capabilities in order to program a desired behaviour, thereby limiting such toys to older children and / or children being familiar with computers.

Method used

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Embodiment Construction

[0076]Embodiments of the invention will mainly be described using toy construction elements in the form of bricks. However, the invention may be applied to other forms of construction elements used in toy building sets.

[0077]FIG. 1 shows examples of toy building bricks each with coupling studs on its top surface and a cavity extending into the brick from the bottom. The cavity has a central tube, and coupling studs on another brick can be received in the cavity in a frictional engagement as disclosed in U.S. Pat. No. 3,005,282. FIGS. 1a-b show perspective views of an example of such a toy building brick including its top and bottom side. FIGS. 1c and 1d show other such prior art building bricks. The building bricks shown in the remaining figures have this known type of coupling means in the form of cooperating studs and cavities. However, other types of coupling means may also be used.

[0078]FIG. 2 schematically show examples of a function construction element.

[0079]FIG. 2a schematic...

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Abstract

A toy construction system comprising a plurality of construction elements including one or more function construction elements for performing corresponding functions and including control connection means for communicating with one or more other construction elements; a data processing system providing a programming environment for generating one or more logic commands for controlling the one or more function elements; and an interface construction element comprising first connection means for providing a data-flow connection with the data processing system and for receiving said logic command from the data processing system, a processing unit adapted to convert said logic command into a control signal for controlling a function of said at least one function construction element, and second connection means for providing a control connection with the at least one function construction element via the control connection means of the function construction element, and for outputting the control signal.

Description

FIELD OF THE INVENTION[0001]The invention relates to toy construction systems comprising construction elements with coupling means for releasably interconnecting construction elements.BACKGROUND OF THE INVENTION[0002]Such toy construction systems have been known for decades. The simple building blocks have been supplemented with dedicated construction elements with either a specific appearance or a mechanical or electrical function to enhance the play value. Such functions include e.g. motors, switches and lamps, but also programmable processors that accept input from sensors and can activate function elements in response to received sensor inputs.[0003]Self-contained function construction elements exist which have a function device adapted to perform a preconfigured function, an energy source for providing energy to the function device for performing the function, and a trigger responsive to an external trigger event to trigger the function device to perform the function. Typically...

Claims

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Application Information

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Patent Type & Authority Patents(United States)
IPC IPC(8): A63H33/04
CPCA63H2200/00A63H33/042
Inventor HANSEN, ERIKMUNCH, GAUTEPEDERSEN, TOMMY CHRISTIAN
Owner LEGO AS
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