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Apparatus for controlling a virtual environment

A virtual environment and user technology, applied in the field of interactive virtual environment devices, can solve problems such as difficulty in maintaining the integrity of the environment

Inactive Publication Date: 2008-11-19
ANTICS TECHNOLOGIES LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

The disadvantage of this solution is that it is difficult to maintain the integrity of the environment because the system has to remember the positions of all props and ensure that the interaction is only performed at the positions where animations have been created

Method used

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  • Apparatus for controlling a virtual environment
  • Apparatus for controlling a virtual environment
  • Apparatus for controlling a virtual environment

Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0077] Editing device overview

[0078] Fig. 1 is a schematic diagram of an editing device 1 according to an embodiment of the present invention. In this embodiment, the editing means is realized by a suitable programmable general purpose computer. As shown in FIG. 1 , a computer 10 includes a central processing unit (CPU) 12 , a solid state memory 14 , a hard disk 16 , an interface 18 and a bus 20 . The memory 14 stores an animation creation tool program 24 executable by the CPU 12 and data representing a virtual environment 25 . Four different types of files are stored in the hard disk 16 , namely binary files 26 , floorplan files 28 , virtual world files 30 and behavior files 32 . The computer 10 is connected with an external display 22 and an input device 23 such as a keyboard and / or a mouse. The computer 10 is also connected to a linear animation system 34 .

[0079] Binary files 26 are files containing elementary geometry and animation data, and flat files 28 are fil...

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PUM

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Abstract

An apparatus for controlling an interactive virtual environment is disclosed. The apparatus comprises means for defining a virtual environment populated by objects, the objects comprising at least avatars and props. objects within the virtual environment may be dynamically attached to and detached from other objects under user control. A prop has associated with it an animation for use when an avatar interacts with the prop, and when the prop is attached to another object the animation remains associated with the prop. When an object is attached to another object, it may inherit the movement of the object to which it is attached.

Description

technical field [0001] The invention relates to a device for controlling a virtual environment, in particular to a device for controlling an interactive virtual environment composed of characters and props. For example, such a device can be used as an authoring tool for creating and editing animation clips, or as a manipulation device in games. Background technique [0002] In a traditional computer animation system, an animator would create a sequence of movements in a scene frame by frame. Alternatively, an animator can create a series of keyframes while the system can automatically create in-between frames to form a continuous animation sequence. In such systems, the animation clip creation process is slow and expensive due to the need to hire professional animators to create these animation frames or keyframes. [0003] Accordingly, an alternative computer animation system has been proposed in which a user can generate animation clips by interactively controlling a vir...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06T15/70G06F3/033G06F9/44A63F13/10G06T13/40
CPCA63F2300/6018G06T2213/12A63F13/10G06T13/40A63F13/45G06T13/00A61F13/10A63F13/63
Inventor 马克·艾伦·瓦特
Owner ANTICS TECHNOLOGIES LTD