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5 results about "Animation system" patented technology

The Computer Animation Production System (CAPS) was a digital ink and paint system used in animated feature films, the first at a major studio, designed to replace the expensive process of transferring animated drawings to cels using India ink or xerographic technology, and painting the reverse sides of the cels with gouache paint.

A virtual reality system and method for providing a virtual reality experience to a user

PendingCN122454115AVisual spaceInteraction systems
The application provides a kind of based on 3D virtual space's realistic embodied AI interaction system and its implementation method, belong to artificial intelligence and virtual reality technical field, the system includes: open object visual space positioning system, for identifying the environmental information under current visual angle / panoramic field of view by visual language model;Hierarchical memory and narrative memory generation system, for establishing hierarchical memory architecture, store the memory information corresponding to conversation;Director engine and context assembly system, for assembling structured context information, task reasoning is carried out by director engine;Natural language driven multi-track generative animation system, for arranging time sequence to multiple track instructions by large language model, and compiling into target instruction;In front-end analysis and execution the target instruction, generate the animation sequence of the role.The AI interaction system of the application has visual perception, autonomous space movement, emotional state expression and continuous behavior control ability, and improves the sense of reality.
Owner:WUHAN UNIV OF SCI & TECH

Avatar dance animation system

Method of generating a real-time avatar animation starts with a processor receiving acoustic segments of a real-time acoustic signal. For each of the acoustic segments, processor generates using a music analyzer neural network a tempo value and a dance energy category and selects dance tracks based on the tempo value and the dance energy category. Processor generates using the dance tracks dance sequences for avatars, generates real-time animations for the avatars based on the dance sequences and avatar characteristics for the avatars, and causes to be displayed on a first client device the real-time animations of the avatars. Other embodiments are described herein.
Owner:SNAP INC

Avatar dance animation system

Method of generating a real-time avatar animation starts with a processor receiving acoustic segments of a real-time acoustic signal. For each of the acoustic segments, processor generates using a music analyzer neural network a tempo value and a dance energy category and selects dance tracks based on the tempo value and the dance energy category. Processor generates using the dance tracks dance sequences for avatars, generates real-time animations for the avatars based on the dance sequences and avatar characteristics for the avatars, and causes to be displayed on a first client device the real-time animations of the avatars. Other embodiments are described herein.
Owner:SNAP INC

Systems and methods for animation

A system for creating an animation including a non-transitory memory storing an executable code, a hardware processor executing the executable code to receive a first scene input including a plurality of scene elements from an input device, create a three-dimensional (3D) digital representation of each of the plurality of scene elements in the first scene input, transmit the 3D digital representation of the plurality of scene elements in the first scene input for physical production, receive a first scene capture depicting the physical 3D reproductions of the plurality of scene elements of the first scene input arranged to recreate the first scene input from a recording device, process the first scene capture for display, and transmit the first scene capture for display.
Owner:ASSEMBLED LLC

Methods and devices for generating avatar animation

PendingGB2702999AAlgorithmEngineering
Adapting a first animation system to animate a target avatar of a second animation system, comprising: obtaining, from the first system, a set of source meshes S100, each source mesh represents a faci
Owner:SAMSUNG ELECTRONICS CO LTD