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A selection determination apparatus, and a selection determination method

A technology for selecting judgment and judgment parts, which is applied in the directions of instrumentation, electrical digital data processing, input/output of user/computer interaction, etc.

Active Publication Date: 2012-08-08
KONAMI DIGITAL ENTERTAINMENT CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0008] However, in games, etc., there are cases where it is desired to detect that two positions on the touch screen are pressed closer together.

Method used

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  • A selection determination apparatus, and a selection determination method
  • A selection determination apparatus, and a selection determination method
  • A selection determination apparatus, and a selection determination method

Examples

Experimental program
Comparison scheme
Effect test

Embodiment approach 1

[0142] figure 1It is a schematic diagram showing a schematic configuration of a typical portable game device capable of realizing the selection determination device according to one embodiment of the present invention. Hereinafter, description will be made with reference to this figure.

[0143] The game device 100 has: CPU (Central Processing Unit) 101, ROM (ReadOnly Memory) 102, RAM (Random Access Memory) 103, interface 104, controller 105, external memory 106, image processing unit 107, DVD (Digital VersatileDisk)- ROM drive 108 , NIC (Network Interface Card) 109 , and audio processing unit 110 .

[0144] The selection judging device of this embodiment can be realized by loading a DVD-ROM storing a game program and data into the DVD-ROM drive 108 and turning on the power of the game device 100 to execute the program.

[0145] The CPU 101 controls the overall operation of the game device 100, is connected to each component, and exchanges control signals and data with each ...

Embodiment approach 2

[0223] In the selection determination device 200 according to the first embodiment, the determination unit 202 does not determine the determination result until it detects that the user is not pressed. However, if the selected predetermined area is fed back to the player, the player can confirm whether or not the pressing is performed correctly, and the convenience is also improved. In this embodiment, when it is judged that the recognition condition that the predetermined region is selected is satisfied, a method of emphatically displaying the corresponding predetermined region will be described.

[0224] This embodiment has the figure 2 It has the same structure as the first embodiment shown. However, the display unit 203 has the following functions in addition to the functions described in the first embodiment.

[0225] That is, in the selection determination process described in the first embodiment, when the determination unit 202 monitors the information stored in the...

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Abstract

A selection determination apparatus (200) is provided with a detector means (201) for detecting coordinate values of one point on a touch screen when said point is pressed, detecting coordinate values of the mid point between two points in a two-dimensional plane when two points are pressed, and detecting when nothing is pressed, a determination unit (202) for determining, when nothing is detected as being pressed, whether any predetermined pressable regions have been selected individually, whether two were selected simultaneously, or whether none were selected, based on the sequence of the states detected by the detector means (201) up to then, and a display means(203) for displaying figures representing the predetermined pressable regions on the touch screen.

Description

technical field [0001] The present invention relates to a good selection judging device and a selection judging method capable of distinguishing whether keys, etc. displayed on a touch panel, etc. are individually selected or two are selected at the same time, and a method for realizing the above-mentioned device and method on a computer is recorded The information recording medium and the program of the program. Background technique [0002] Conventionally, various input methods using a resistive touch panel have been proposed, and such techniques are disclosed in the following documents. [0003] Here, in the technology disclosed in [Patent Document 1] (paragraph 0034), when the player presses the second character image while pressing the first character image, the middle of the first and second pressing positions The point coordinates are output from the touch panel, and the second pressed position is calculated by matching the midpoint between the second pressed positio...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06F3/03
CPCG06F2203/04104G06F3/045G06F3/04886G06F3/0416
Inventor 森昌二
Owner KONAMI DIGITAL ENTERTAINMENT CO LTD