Platform-agnostic UI/UX and Human Interaction Paradigms
A technique for user interfaces, users, applied in the fields of UI/UX and human interaction paradigms, which can solve problems such as restrictions on accessible menu items
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[0019] Some embodiments provide a user interface (UI) / user experience (UX) suitable for a variety of hardware and software platforms. For example, the UI may be the same across a wide variety of products and / or platforms (e.g., televisions, smartphones, gaming systems, laptops, tablets, etc.), except for sizing for different display screen dimensions. Others can be platform-independent.
[0020] Some embodiments are directed to user interface designs such that foreground and background content can be presented to the user in different shades, tones, and / or different movie characteristics. In this way, menus, media content, and / or other objects may be navigated by making foreground content easier for a user to see and search than background content. Additionally, various cinematic characteristics related to foreground / background content can also be used to direct the user's attention even while the media content is being displayed.
[0021] Some specific embodiments may suppo...
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